Cardia on 16/2/2007 at 16:16
i didn´t know that my new fm has been already released here, thanks sluggs:thumb: , well i´m glad to know that you people are liking my new fm, but i can´t uderstand how you people love to climb invisble objects, and can´t understand how do you do it, i thought i had everything well barried :tsktsk: , please people invisible objects are no suppose to be climbed that won´t help you to conclude the objectives.
Cardia on 16/2/2007 at 16:23
Quote Posted by shadows
Congrats on your new mission Cardia1! :thumb:
I am having the same problem as teemac
killed everyone but can't get to IsildoI like the castle and the music. Some objects are not entirely solid and i can peer inside them, not a problem as far as I am concerned but thought you might like to know. Some stairs need to be fixed. When I get near the last flight of stairs in the corner in some of the towers, I get easily stuck and I have to jump to get up them. Not ideal when being
chased by a horde of guards! :cheeky:
This mission reminds me of another FM called
Voices: BetrayalThanks Shadows, always working to please you all:thumb:
teemac on 16/2/2007 at 17:12
@Cardia1 - climbing invisible things.
Sorry can't help myself - when I see a locked door I have to try and get in - when a barrier stops me I have to find out why it's there - if there is a window up high I must get up there and look in.
Didn't mean to break your map - but it was fun climbing places where the guards couldn't get to me, then pick them off one by one.
Again - Great map - had lots of fun with this little one. :thumb:
Sluggs on 16/2/2007 at 18:24
You'll have some fun when you're down to the last few guards in the Castle and all they're doing is running away from you! :laff: I had fun chasing those around the Castle [SPOILER]until I remembered the speed potions, then it became too easy to catch them![/SPOILER]
This mission has some nice architecture. Pedro has done a great job! :D I love all the fancy window frames and the fancy bits on the ceilings.
The original music was a bit OTT and I ended up getting an headache whilst testing. This got changed to the new ambient music you hear in the FM now.
Kiz on 16/2/2007 at 18:40
.....but it looks like I´m totaly blind.......I have tke Room 1 key, the WC key, some valuables. Whát´s to do next?
edit: Oki, I WAS blind, I have it....
Sluggs on 16/2/2007 at 18:43
Each room has something in it that will enable you to proceed further.
Cardia on 16/2/2007 at 19:36
Quote Posted by Sluggs
You'll have some fun when you're down to the last few guards in the Castle and all they're doing is running away from you! :laff: I had fun chasing those around the Castle [SPOILER]until I remembered the speed potions, then it became too easy to catch them![/SPOILER]
This mission has some nice architecture. Pedro has done a great job! :D I love all the fancy window frames and the fancy bits on the ceilings.
The original music was a bit OTT and I ended up getting an headache whilst testing. This got changed to the new ambient music you hear in the FM now.
That´s right the ambient music was suppose to be "cardia" from the french music producer Stephane Drí aka Scan X, but after Sluggs tested it , he told that the music was not fitting well, so i search here in my discoteque some propper ambient musics for haunting castles and there i found a good music from philiph Glass from the new version of the movie " the beauty and the beast" it´s a classic movie and very good one, i recomend anyone to see it, as for the architecture that´s what is more important to me in a fm, and that´s why i will work always harder on it, so people count with a new big mission with a quake 3 style architecture next time, let´s see how much time do i take this time to build it;)
john9818a on 17/2/2007 at 02:46
Quote Posted by shadows
I am having the same problem as teemac
killed everyone but can't get to IsildoI saw him
trying to walk out of the room he was it, but the door was locked. He just walked as if it wasn't there. I need some more ammo. :sly:
Edit: Ok all of them are down, but I still need about 60 loot.
teemac on 17/2/2007 at 03:17
Finally got [SPOILER]Isildo. Get him to chase you up the stairs to the top walls, then run back down and lock his door again. He can't get away - keeps running around and tries to hide. The odd arrow or sword thrust and he runs again.[/SPOILER]
Much fun - will play it again and try some more different things.
Thank you for a small compact fun map.
karstenpontoppi on 17/2/2007 at 10:35
Cardia1,
Great mission. Thanx a lot. Nice different gameplay. :thumb:
Isildo:
[SPOILER]You can attract him to the door (before you open it), then just hit him with your sword. Stand a little to the side of the door. He is easy to reach (this is common to all missions). You can also open the door with a fire arrow.[/SPOILER]