nicked on 4/10/2016 at 05:43
Of course, some of Daraan's buildings aren't shaped like cuboids either, so to be truly accurate, you might need some additional collision box objects for corners and sticky-out bits.
The show_phys_models is really useful for complex collision.
Yandros on 4/10/2016 at 21:51
Agreed, I encourage everyone to turn on show_phys_models and just walk around your mission, you'll find all kinds of problems that need fixing. :D
ZylonBane on 5/10/2016 at 04:42
And show bad rooms.
Yandros on 5/10/2016 at 12:21
Quote Posted by ZylonBane
And show bad rooms.
Yep, I also use show_player_room an awful lot too. It's invaluable in figuring out sound propagation issues.