Rommel on 15/11/2001 at 23:38
Well actually you CAN get into that area ... you just can't get back out.
When I first started the mission, I thought "Oh no, another mission with Garrett in a dark prison cell and no tools". I was happy to be proven wrong once I got out to the city. Personally I didn't find the sword until I was almost finished the mission, and I was 1/3 of the way through before I found the blackjack. It was a lot of fun dealing with all those guards knowing I had only a blunt instrument to defend myself.
Overall, I'd say the mission was very challenging but never unfair or frustrating. It's a job well done.
<br />Rommel
NoCokePepsi on 16/11/2001 at 03:59
You did a fine job, Hengist. <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">I just wish I had been more thorough in searching the servant's room! (Was there a clue anywhere that the lockpicks would be there? If there was, then shame on me for missing it.)</font></div></blockquote> Anyway, I found my mistake here on the forum, and once I did, I went back and enjoyed it a lot.
Thanks for a solid mission. <img src="smile.gif" border="0">
Fallen+Keeper on 16/11/2001 at 11:52
I'm downloading it now. Wanna see who the hell is that Burgomaster <img src="smile.gif" border="0">
Nightwalker on 16/11/2001 at 13:04
I had the same initial reaction as Rommel, thinking "Not another get out of a jail cell......." but once I got going, I realized there was a lot more to this mission than that and I really enjoyed it. Thanks very much, Hengist, for a very interesting mission. <img src="graemlins/thumb.gif" border="0" alt="[Thumbs Up!]" />
Fallen+Keeper on 17/11/2001 at 12:03
Yeah..I admit I didn't finish it yet but I'm on the right way <img src="graemlins/thumb.gif" border="0" alt="[Thumbs Up!]" /> The prison section was a little bit to easy, but the seciont in the city is amazing. The mission is complete in almost every its aspects, some minor bugs excluded. Now that I have weapons and pickings I have to find a way to Burgomaster...wish me luck <img src="smile.gif" border="0">
p.s. Hengist, my good man, it's a great mission. I will put it into my private FM collection, 'cause it's worth <img src="smile.gif" border="0"> Thank you. I can't wait your next mission, I'm sure it will be even better <img src="smile.gif" border="0">
Hengist on 17/11/2001 at 14:09
Gee... thanks guys! Really appreciate all the positive feedback! <br />I had no idea you could get into that area with the round windows... I actually thought I had made the windows too small to squeeze through. Guess I didn't? <br />And yes there is a major clue that the lockpicks are in the house. If you read the diary it tells you <br /> <img src="tongue.gif" border="0">
Fallen+Keeper could you give me a link to your site? Thanks <br />I'm starting to think about another mission... but... well... I get completely obsessed with it. Takes ALL my time... then my wife gets mad at me for spending all my free time on the computer. <br />hehe... but I think my next one will be better designed because I now understand building principles much better. For BurgoMaster I had no clue... and polys were flying out of control. <br />Also I wonder why everyone is making missions for T2. Personally I like the 'feel' of T1 much better. Just seems darker and creepier.
Fallen+Keeper on 17/11/2001 at 17:01
High polys are not a problem <img src="smile.gif" border="0"> My Athlon 1Ghz eats them as if they were cookies <img src="biggrin.gif" border="0">
I have no site, my good man <img src="smile.gif" border="0"> I intended my personal collection on my pc, that is FM's that I never eliminate from my HD.
Rommel on 17/11/2001 at 17:18
Quote:
Originally posted by Hengist:<br /><strong>Gee... thanks guys! Really appreciate all the positive feedback! <br />I had no idea you could get into that area with the round windows... I actually thought I had made the windows too small to squeeze through. Guess I didn't?
<br /></strong><hr></blockquote>
It wasn't necessary to squeeze through the windows to get in that area. It's one of the things I love about this game, that I can do things even the level designers never thought possible.
Rommel
Spiderkat on 18/11/2001 at 02:32
Thanks, Hengist, for your time and effort to make this great mission! It was really fun to play. Loved the zombie.
LEGION on 18/11/2001 at 18:11
Damn it! I didn´t found the blackjack so I must almost kill erverybody in Burgomasters house! I thougt that a blackjack must be in the Weaponsmithshop but there´re only Broadheads. Ok, I made it as an Assasin but in the area around Burgomastes house it was really frustraiting because I had to kill all guards on the front gate to get in! I couldn´t find the key to the back door but Burgomaster came out as I killed the guard before.
But all in all it was fun! <img src="graemlins/thumb.gif" border="0" alt="[Thumbs Up!]" />
But I don´t like the police in this time of Thief! <img src="wink.gif" border="0">
<br />Was that all good english? <img src="rolleyes.gif" border="0">