OldMeat on 26/5/2007 at 20:51
Does anyone else feel sorry for the burricks after they have to take them out?:(
I hear them wimpering like dogs after I have injured them with an arrow or sword, and it makes that loud dying noise, but sometimes it has to be done when the alternative is to choke on belched acidic toxic fart-gas.:eww:
I still feel bad when I have to take them out and wish they would have kept them for the later games.:grr:
"What's that smell?.....Smells like,....Old meat." - Quote of a number of guards - Garret, take a bath, brush your teeth, and clean out that eye socket once in a while!
sarasara on 26/5/2007 at 21:25
Its a very interesting debate; the morality of play.
I agree with you about the Burricks in Dark Project, I only killed them if they were in the way. I dont like seeing cats in games like Thief and Deus Ex because I know there are some evil players out there who might kill them:erm:
I am playing T3 and I refuse to kill the rust mites for the pagans. Even so I dont mind taking out civilians just to shut them up from shouting at me if I'm stuck in a house with them. Somehow the civilians if necessary can be written off as cyber characters but if they make any human appeal to me then I would feel guilty.
For instance I just found a letter from the widow Moira on a bench in T3 complaining that after her husband died and her staff locked her in the attic while looking for her money I actually stole the cash left to her by Captain Moira to get her through the rest of her life. I felt really bad.
I also dont like the way that ordinary taxpayers going about their business in the strerts in T3 can be robbed. Its a fine line between sheer criminality and robbing the robber barons as in the early Thief.
T3 was a big shift in morality from good to bad. I would prefer Garett to be a Robin Hood figure who steals only from an opressive regime.
I dont mind killing Hammers and Guards because Hammers are pretty vicious and guards ditto.:confused:
Enjoy Dark Project; it's the best Thief game so far.
OldMeat on 26/5/2007 at 22:36
Usually I play most of the way through with only using blackjack and reserving my arrows (regular and noisemaker) for path distraction of alerted AI's. And I really like it when I can ghost a game all the way through, but I can not do it in every game, so there will be a lot of guards or alert AI's with headaches. I don't think Benny is as much drunk as he is brain damaged from all the strikes to head he has taken from a blackjack, poor guy.:p
But in the case of beast AI's, they are almost always placed to block a path and in many cases I can not find a way through except for the path they are blocking. So, either path distract them with an object or tool (such as bowls or arrows), or dispatch them in some manner.
I do not feel bad about taking out spiders or bug beasts (perhaps revenge for being part of a primal human fear), but human alarms, hammers (not always though, I will let them chase me and lure them into water, then I feel bad), ape beasts (and not always on them, as sometimes I will dump them in lava after they are K.O.'d, mean huh?), and craymen which I dispatch with gas arrows especially when grouped, (I wonder if the gas arrows kill them?), I will usually just knock out or avoid them altogether, as there is a question of destruction of life by effigy, and even digital life might be important when given the opportunity, as this game series offers.
A bit of paradox really, practicing morality, while practicing immorality (stealing). That is what I really like about this game series. Plus the adrenaline rush (doing things I would not do in real life) I get from playing all 3 games in the series and fan missions, which still give suprises as there are different approaches a person can take through each mission to keep the game play fresh.:thumb:
P.S. - I have been Playing since 1998
c130 on 26/5/2007 at 22:39
Quote Posted by sarasara
For instance I just found a letter from the widow Moira on a bench in T3 complaining that after her husband died and her staff locked her in the attic while looking for her money I actually stole the cash left to her by Captain Moira to get her through the rest of her life. I felt really bad.
Damnit, same here. I felt so sorry for her. I even brought a cup up to go with the bottle of wine. >_> Then I went off to find enough treasure to complete my target, nicked the cash out the chest in the hidden room, then read the note... I wanted to put it back in the chest so much. But since I couldn't load up a previous savegame to leave her the life savings, I justified it by noting that the Captain wasn't too honest himself, and the cash was left to provide servants' wages, not just regular living expenses. Rich bastards. >_>
Burricks on the other hand are just too much fun to kill to feel bad about it. Best method is Burrick Rodeo, where you shimmy round to chase its tail and whack it from behind with your sword. :D And I'm fairly sure the cats are invincible. The only time I've seen one die is when it ran into the fireplace of its own accord in Moria's mansion. o_O 'Course I've never arrowed or stabbed one to test that theory, cos I love cats.
sarasara on 27/5/2007 at 18:19
Why did'nt the Ion storm team think of ways you could help people? I would have liked the option to free the widow Moira.
If you remember the wonderful interaction with the brother, was it brother Junius in T1? He needed you to find some objects to help save his soul and allow him to rest in peace in his grave. I thought that Thief 2 would build on that interaction but instead IonStorm abandoned interaction and apart from the odd conversation with Keepers its a lonely path for a taffer these days.
I blame Lord Bafford for the gas the burricks give off; too much cheap dogfood and bad living conditions.
I hope T4 does not go down the road of Grand Theft Auto and make criminal behaviour the norm.
But PC gaming has made killers of us all.....even if it is in cyberspace!:angel: ?
sparkle_motion on 27/5/2007 at 22:21
Argh! The infamous Burrick moan as it dies. I hate the sound of it, they're cute lil' things really. :) Easy to run past, fairly easy to blackjack- now I rarely touch them- Bafford had the right idea keeping pets.
As for killing cats, hahaha, I thought it wouldn't work so when I was doing the training mission in Deadly Shadow I took a swipe and it died with BLOOOOOOD everywhere! Now I am a vehement cat lover and the moment it meowed I shrieked with surprise... funnily enough my friend was sitting next to me at the time doing something else and I was seriously in hysterics about this bloody cat. Now she always sings to me (this is a sad but TRUE story) 'Hannaaaaahh.... just killed a cat.....' (In the tune of Queen- Bo Rap)
Oh damn me and my moral conscience. I was telling my boyfriend off for killing people coldheartedly in the Godfather earlier. Obviously been playing Thief too much of my life. :)
Dark Burrick on 28/5/2007 at 19:35
I found that wounding a Burrick, once when I started on TG, was the worse thing that ever happened to me in Thief ( the second was coming across an entirely unexpected Ent ). So I replayed so that it had never happened and worked out how to run faster instead. :angel:
In TDS currently I'm very carefully trying not to kill anyone ( other than those who should have stayed dead long ago *sniffs* ), which I find a great pity since not shooting people with an arrow is a hard habit to break. And I never killed animals or servants anyway. On the other hand, gas bombs are great, and sometimes used out of pity --- I frightened a girl in the Widow Moira's place and after running she got stuck whimpering: weirdly, she seemed to be grateful since she murmured something surprising to some imaginary fellow. I'd have used gas bombs on Burricks with alacrity... those moans... those wretched sorrowful moans... Ach... the pity of it all.
*eyes narrow to a thousand-yard stare*
Gin-Ryu on 28/5/2007 at 19:36
I hate these beasts, freaking giant mole-rats I say.
ComeBack'ereU Taffer on 28/5/2007 at 19:57
I always felt bad hurting them and I tried not to if possible. Does that sound st00pid? I guess so, but they really got under my skin. Kinda like some playful toddlers that didn't know better - I (almost) let them get away with murder. After all, what's a little gas among friends? (Popping my pills now) :angel:
I almost feel like protecting them ......eh never mind. This lunacy has gone on long enough now....:cheeky: