Nameless Voice on 24/1/2014 at 21:43
:thumb:
C-BEAM on 25/1/2014 at 19:52
NV: metals\grate1+grate2+gratmold --> + mech category. Thank you ;)
bikerdude on 25/1/2014 at 21:51
I have been saving each of your textures, so keep em coming mister. :cheeky:
Nameless Voice on 25/1/2014 at 23:20
Are you planning to redo all the obj\txt\rust* textures then, too? If so, I can provide you with the .psd of mine as a starting point.
Zoro on 26/1/2014 at 02:03
The textures does look pretty cool! :thumb:
C-BEAM on 26/1/2014 at 10:16
NV: hmm... no, thanks. I actually like your rust textures. Honestly, there are plenty of other textures that need to be redone. For example mech\gry*+gray* textures have totally different colors ...
btw: can I use apng format for animated textures ? and is there any limitations ? (number of frames, size, etc...)
voodoo47 on 26/1/2014 at 10:20
it's 99 frames I believe, but such an animated texture would be crazy. the animation speed can be set via the mtl system.