Nightwalker on 14/4/2004 at 13:54
Did you find [SPOILER] the nugget on the high ledge on the left near where you start? You have to jump to see it.
There's a nugget in a low hole near Grunt and Groan that's a bit hard to spot. There's a coin sitting on the ledge there, beside the scroll.
A nugget in the corner right beside the burrick beside the frozen river.
There's a copper coinstack tucked in almost right under one of the sleeping dwarves in the bedrooms beside the bar.
There's a nugget down behind the bed in the bedroom off of the storage room. [/SPOILER]
There's 50 g. that I've never found in this mission.
MrMunkeepants on 28/10/2004 at 22:14
OK, I;m getting to these missions a bit late, but...
I've done everything except find the Bloodstone.
What do I need to do? Or, Where do I need to look (again)?
pojkvaskern on 29/10/2004 at 12:53
Just like Nightwalker said, [SPOILER]check hanging icicles[/SPOILER]
:thumb: :)
MrMunkeepants on 29/10/2004 at 23:30
I thought I had checked them all, until I was on my way out...
thanks, though!
pojkvaskern on 30/10/2004 at 11:55
Yes, some of them can be hard to spot :p :)
Iceblade on 11/9/2008 at 04:23
Just a couple of notes...I know, I know this is ancient but....there is only 905 loot for this mission becausethe big mask around the giant "Eye" is unfrobable and loot.
Regarding secrets, the third one is buggy. The wrong room brush was used, so the secret won't trigger. There is a seeming bug, though, caused by the existence of a room type in the room archetypes that has the hidden stat dark gamesys property.
The actual secret: It is mainly an easter egg of dancing frogs that is near the secret exit that takes you back to the start.
Yandros on 11/9/2008 at 04:30
Dancing frogs? Cool!
fortuni on 13/4/2021 at 16:11
Updated dml courtesy Glypher. Fixes final goal (hard + expert) and secrets
Code:
DML1
//T2 FM: Frozen Mines (Contest 5) by Azrarhn / Fixes: miss20.mis.dml
//goals
+ObjProp 10 "Scripts"
{
"Script 0" TrigContained
}
+Link 10 131 "ControlDevice"
{
}
+Link 10 132 "ControlDevice"
{
}
+ObjProp 131 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 131 "TrapQVar"
{
"" =1:goal_reverse_6
}
+ObjProp 132 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 132 "TrapQVar"
{
"" =1:goal_reverse_7
}
//secrets
-ObjProp 37 "DarkStat"
+ObjProp 272 "DarkStat"
{
"" Hidden
}
+ObjProp 272 "Scripts"
{
"Script 0" TrapFindSecret
}
//loot
+ObjProp 99 "Loot"
{
}