raetsel on 11/3/2004 at 20:10
i still can't finish this one!
my compliments to those who have! :)
Oneiroscope on 12/3/2004 at 02:47
Don't give up, raetsel!:thumb:
Auriga2us on 12/3/2004 at 23:48
Here is how you get across that alley way with the rope hanging down without alerting the guards:
[SPOILER]When you are looking straight ahead and the alley is in front of you, to the left there is a house with marble floors and a pool inside, there are two guards there, inside that house are stairs, in the left corner going up 9I just make a run for it since its dark and they can't see you), once you get up just follow into the next room, walk down another set of stairs and exit through the door that you will take you right behind the two guard and you can walk without alerting either one since they both have their backs turned.[/SPOILER]
Nens on 13/3/2004 at 14:19
Hmm...I find this FM terribly easy. Linear and too much straightforward.
You would think that sneaking on daytime would make it tough, but there are so many places with 'shadows' that it's not a big deal. And few times I got seen, quick load helped.
Only place where I got to reload few more times was on that ledge where clothes is hanging.
Lightningline on 17/3/2004 at 02:16
I finished the mission..I think. But I seem to have had a heart attack and the skull of deth comes up...Is this relly the way it ends ???
Thanks Nightwalker...I went very slowly and the heart is fine.
Nightwalker on 17/3/2004 at 02:18
No. [SPOILER] Walk into that alley way VERY slowly. If you go too far too quickly, you die. If you go in slowly the mission ends properly. [/SPOILER]
Nameless_Voice on 21/3/2004 at 15:33
I have to say I rather liked this one; the first time I've seen a desert environment in Thief. I'm surprised that there were none of ShadowTemplar’s Arabesque AIs to be seen, though!
I had litte enough trouble Ghosting the whole mission, even though I did miss some of the loot.
I feel that the complete lack of ambient sounds detracted a lot from the atmosphere, though, and after just a few minutes of playing, I decided to load up WinAmp in the background and play some of the desert music from Daggerfall and Evil Islands at a low volume, just to break the silence.
- NV
Schwaa2 on 22/3/2004 at 00:06
I haven't gotten very far here either, tough to get by all those gaurds. No ghost, had to run past, find a door, run in, jump out a window, climb across a luandry line...
I'm lost...
Fun though.
Lightningline on 22/3/2004 at 02:01
[SPOILER]go downstairs from the laundryline and behind the hammer guard...you will know what to do...[/SPOILER] your OK so far
raetsel on 22/3/2004 at 02:11
Quote:
Originally posted by Schwaa2 I haven't gotten very far here either, tough to get by all those gaurds. No ghost, had to run past, find a door, run in, jump out a window, climb across a luandry line...
that's exactly what i did and as far as i've gotten :)
edit: yay! finally finished... but have questions:
[SPOILER]does the stuff on the bed -ever- become accessible & are you ever supposed to be able to open the trap door in the room with lots of bookshelves over by the market?[/SPOILER]
i played this on normal... i can't imagine expert, eek!
thanks mystery author :)