golem8 on 18/10/2009 at 06:40
Hi everyone. I've been out of the Thief loop for quite some time, and I had all but forgotten about The Saint. So I was more than surprised to see a Facebook message with questions about this mission!
To be honest, it's been so long that I've forgotten many of the details of this mission. From what I can remember, most of the problems were from bugs that I was unable to work out in time for Contest 5's release. I do remember many of the objectives didn't tick off like they should have, so if you think you completed an objective, odds are you actually did.
Unfortunately, I have completely forgotten how to use Dromed, so an update in the near future is unrealistic (I am finishing up my degree this semester). That said, I find it amazing that the community is thriving as it is. Reading the responses to this thread is really exciting...perhaps I will have to dust off the discs and give it a go again. Does anyone know a good Dromed tutorial? >.>
The Phantom on 18/10/2009 at 21:02
Great to see you drop by, golem :)
Quote:
...perhaps I will have to dust off the discs and give it a go again.
I would love to see that happen.
maga on 25/10/2009 at 16:17
Orion stone somebody earlier said it has to be buried in the library. I'm there now, the stone cannot be released. I tried to use it on the pedestal but this is not correct Can anybody give a bigger hint about this?
Thank you!
BTW How could I miss this one......
maga on 26/10/2009 at 17:52
........... no one pls?
maga on 22/11/2009 at 13:08
Can anybody redirect me to Nightwalker's walkthrough, as I'm still stuck in this........:(
Nightwalker on 22/11/2009 at 16:30
It's not posted anywhere as I've never really polished it up, Maga but I'll email it to you. Sorry I didn't notice you're post before!
maga on 22/11/2009 at 16:31
Thank you so much NW, I read you're very busy lately so I did not want to disturb you! :D
fortuni on 17/2/2019 at 19:58
dml fix for this great little FM that couldn't be completed on expert until now, courtesy Unna :thumb:
Fixes
- 2 x missing pieces of loot
- Final vault objective
- Pocket count.
Code:
DML1
//T2 FM: The Saint (Contest 5) by Isaac Kopecky (golem8) //miss21.mis.dml
//goal 7
+ObjProp 1062 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 1062 "TrapQVar"
{
"" =1:goal_state_7
}
+Link 754 1062 "ControlDevice"
{
}
+ObjProp 754 "FrobInfo"
{
"World Action" Move,Script
}
+ObjProp 754 "Scripts"
{
"Script 0" TrigWorldFrob
}
//loot
-ObjProp 655 "PhysControl"
+ObjProp 655 "Position"
{
"Location" 485.01, 471.53, 526.2
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 656 "PhysControl"
+ObjProp 656 "Position"
{
"Location" 471.86, 471.53, 526.2
"Heading" 0
"Pitch" 0
"Bank" 0
}
//pickpockets
Link 569 663 "Contains"
{
"" Generic Contents
}
ObjProp 569 "MeshAttach"
{
"attached obj 1" 663
"joint of skeleton" 8
"x angle (0-65535)" 0
"y angle (0-65535)" 16384
"z angle (0-65535)" 9000
"offset" 0.24, 0.75, 0
}