Lady Jo on 13/6/2002 at 08:42
Telliamed,
I had also forgotten the ring in the nursery = 5095 :D
Gold = 3165
Gems = 1375
Good = 555
Old Man on 13/6/2002 at 12:22
I've updated the write-up with the child's ring on the nursery floor. Thanks telliamed.
I'll see about picking out the loot items from the narrative and listing them separately to help with this. Not right now though. Later today maybe. Then perhaps Lady Jo could audit this to her loot and we could at least find that one hundred more she has.
Lady Jo on 13/6/2002 at 16:00
In the museum there is a golden vase near the round window.
I checked and it does appear that after the meeting with Mercedes.
For the pockets, they are arrows in general, there is an archer who does nothing but run and I had evil to take his arrow to him
Clock on 13/6/2002 at 19:15
OH YES .......I forgot about that vase. Thanks Lady Jo. My total is now 5075. Thats still 155 short.
Gold = 3145
Gems = 1375
Goods = 555
Nameless_Voice on 16/6/2002 at 22:43
(This post contains some spoilers. You have been warned.)
First of all, I'd like to say that Autumn In Lampfire Hills, Calendra's Cistern and Caledra's Legacy are among the best Thief missions I've ever played.
But the reason I'm writing this post is because I've come across a serious problem in the second mission of Calendra's Legacy; Midnight In Murkbell.
After making my way back to my rented room at The Old Widow Inn, and meeting Mercedes, I realised that this caused a collection of undead creatures to appear around the city.
It occured to me that, because of this, a lot of the city's inhabitants would get killed, which I found unacceptable.
I decide that not using my blackjack was secondary to saving those poor people's lives, so I reloaded and carefully removed the blackjack from my room without triggering the cutscene.
I then went about systematically blackjacking every single person in the entire city (except for people with big helmets, of course...).
When I was satisfied that there was no one left in any danger of being killed, I went back to The Old Widow and triggered the cutscene.
I was told that I had new objectives, and Mercedes appeared from behind the curtain, as normal.
But, before anything else happened, the game ended, because my "Don't Kill Any People" objective had been failed.
I tried it a few more times, of course, but it made no difference.
I gave the matter some thought, and I can think of two reasons why this might be happening. The first is that one of the unconsious bodies is falling either into the river or off something very high, probably by being teleported.
The second, which I think is more likely, is that a part of the cutscene is to slay someone, so that they are dead the next time you see them, without having to wait for one of the undead to kill them.
But, of course, I am CulpableFor the death of anyone who's unconscious body I've picked up, regardless of who or what killed them, and therefore the game ends when they die.
I'm sorry that, after you've given us all such a great mission, all I can give you in return is bugs... ;)
- Nameless Voice
krogger on 17/6/2002 at 01:26
I actually tried the same thing and ran into the same bug. It seems a bit odd to be playing Garrett with a guilty conscience but that's what we were doing. Besides I don't think of Garrett as a murderer, only a bit hard edged. Having the better part of a town get slaughtered because you sell to the wrong fence seems like it ought to sit on one's conscience. I have no idea why the mission seemed to fail, but I couldn't get around it.
Nameless_Voice on 18/6/2002 at 18:38
It may well be that I'll have to use DromEd on the mission myself to get around this... something I'm not so eager to do...
Old Man on 21/6/2002 at 01:59
I've updated my <a href="http://members.rogers.com/ramwise/Thief/CalendrasLegacy2.html">write-up</a> with the child's ring and the golden vase in the museum and both loot and non-loot lists. The last item in the loot list is worth thirty that I couldn't find in the narrative but have at the end of the mission. That's 5,095 loot so far.
deadman on 23/6/2002 at 03:30
Someone give me a hint or two on how to find the "ultimate easter egg" as well as the supposed 100 fire arrows that come alongwith it? Also, can someone tell me how they found all the easter eggs, when Purah didn't actually give many hints on how or where they would be found? I don't understand.. Maybe there's a post somewhere with the answers to all my questions about (some of) those mysterious eggs, but I just can't seem to find it anywhere :cheeky:
Ugh, this mini-FM pack is making me crazy. Each time I play it I get worse and worse.. It's degrading my Thievin' skills and I don't know why. I guess it's just not optimised for my style of play. Don't get me wrong, I love it, and I'm not complaining! If anything, it's to insult my own inabilities as a taffer :rolleyes: .. I mean, I actually used the Control+Alt+End cheat to get to mission three, and after dying in the cold snow actually attempted .. well, let's not get into those details :p ;) Either way, any help would be appreciated.
deadman.
Nightwalker on 23/6/2002 at 04:02
Check (
http://www.ttlg.com/forums/showthread.php?s=&threadid=47257) here for lists of Easter Eggs/special quests in the CL mission pack.
I think you may find the information you're looking for concerning the Ultimate Easter Egg there, too, but I'm not sure. Just in case it's not, I'll send you a PM. :)