C-BEAM on 9/1/2014 at 20:15
I don't really like odstone or rwall08 but this one is spot on !!! I like this, more realistic style.
Wille on 9/1/2014 at 21:06
Quote Posted by C-BEAM
I don't really like odstone or rwall08 but this one is spot on !!! I like this, more realistic style.
Thanks C-BEAM :). Yeah odstone and rwall08 ended up quite messy. I'm using Wacom pen and it really eases up fine tuning and I'm learning a lot with every new texture :cool:.
Purgator on 9/1/2014 at 22:28
I quite liked your rwall08/odstone, Wille. They have a "painterly" quality a lot of the original Thief textures had.
Great work by all concerned BTW.
DiMarzio on 10/1/2014 at 00:20
Perkele, että on hienoa jälkeä Wille!
Gotta love that texture, it's so realistic. I like your textures in this project the most, because you are not only staying true to the originals, but also making a proper interpretation what it would look like if LGS artists made them today. I think C-BEAM's textures are "too" original. Of course, they are really fine textures, but they are a bit dull and don't use the full potential of high resolution.
Wille on 10/1/2014 at 05:50
Original core_2\wdplnkg and core_3\wd1128 are the same texture. The former is rescaled to 64x64 and the latter is 128x128.
Nameless Voice on 10/1/2014 at 13:03
Quote Posted by Wille
core_2\bsrock
Tile_factor.... 4?
Wille on 10/1/2014 at 15:14
Yes, terrain_scale 64 and tile_factor 4.
Nameless Voice on 10/1/2014 at 15:20
Okay.
What about those odstone textures? Were you planning to make a version without those "OL" bricks? :)
Wille on 10/1/2014 at 16:33
Quote Posted by Nameless Voice
Okay.
What about those odstone textures? Were you planning to make a version without those "OL" bricks? :)
I will edit them a bit more than just that. Meanwhile here's core_3\mstn1128
Inline Image:
http://imageshack.com/a/img822/8430/duaa.pngterrain_scale 128