Soul Tear on 18/1/2014 at 20:52
Nice fruits.
voodoo47 on 18/1/2014 at 21:27
mmm, plumsies, now not looking like eggplants anymore.
Lady Rowena on 18/1/2014 at 22:41
I hope that you will release them before I finish my campaign. I have an apple painted purple as a placeholder for now...:p
Nameless Voice on 18/1/2014 at 23:14
<s>They are already in the current version of the EP2 alpha, available (
http://www.ttlg.com/forums/showthread.php?t=141621) here.</s>
Edit: Erm. I mean, it will be in the next one. I somehow missed including the .bin file in the last version.
bassoferrol on 18/1/2014 at 23:41
A link for only the fruit instead of the whole pack?
Nameless Voice on 19/1/2014 at 00:14
Ooops, I somehow managed to miss the .bin file in that latest upload, so you'll just get the textures that way.
Attached model + textures. It will be included in the next EP2 update.
Lady Rowena on 19/1/2014 at 13:55
Thanks! :)
Nameless Voice on 19/1/2014 at 15:16
I notice that a lot of Purgator's source-finding posts seem to have got lost in the pages of this thread, e.g. this one:
Necrobob on 21/1/2014 at 09:16
So, since my Photobucket apparently has shat the bed due to overpopularity, and I currently don't have the funds to upgrade it, I'll try Google Photo.
Inline Image:
https://lh4.googleusercontent.com/-VwSO-J_hqgo/Ut42lAbJgFI/AAAAAAAAAC0/edQbCj-RPCc/s0-d/blubrik1.pngSHOULD be the right size.
It's core_1/blubrik1 and core_3/grst6128. These are basically the same texture, only really differing in resolution, and used interchangeably in different missions depicting the same locations (Ambush, Courier). Core_1 has terrain_scale 64 and core_3 has 128. Both have tile_factor 2.
As a bonus, the Thief 2 versions of the *stnwal textures are also derived from grst6128, so better replacements for them will be coming up soon too.