Soul Tear on 3/2/2014 at 12:56
It looks good in game. :thumb:
Nameless Voice on 3/2/2014 at 13:56
Quote Posted by Necrobob
That thing is m04ceilm.
Oops, I got confused because the other textures are all unused, but that one isn't.
Quote Posted by Necrobob
More saturated version
That looks really good now.
One more minor niggle - increasing the saturation has made the small orange stone (between the first and second stone from the left, on the 4th row from the top) much more prominent. I haven't checked it in-game yet, but it looks like that orange stone is a unique detail that would make repeats more obvious. You might want to dampen it a bit.
Necrobob on 3/2/2014 at 14:18
I don't think it'll be a problem:
Inline Image:
http://imageshack.com/a/img842/8907/6bs4.jpgAs for the C-Beam textures, unused really? I guess it's a question of the texture changes in the "fixed" 32-bit maps, then. My game still had the old textures in Gervasius' manor, and I've got the fixed maps installed.
Necrobob on 4/2/2014 at 10:01
That's probably it, yeah. Fixing misaligned textures is one thing, but some of the changes are a bit frivolous.
catacomb/wing
Inline Image:
http://imageshack.com/a/img577/1342/nr6o.pngterrain_scale 128 64
Wille on 4/2/2014 at 10:55
Necrobob, can you make concastle\embos2 from catacomb\party?