The Watcher on 28/4/2014 at 16:15
Ah, nice work. I was thinking I'd have to remake those myself for xavs, that saves me some gruntwork, thanks!
LarryG on 28/4/2014 at 16:37
For me, the highlights are a bit extreme. I don't recall if the original was that extreme, but in high resolution, it just doesn't look good, I don't think.
Purgator on 28/4/2014 at 18:45
I tried to persuade my wife that we should go to Vienna for summer vacation this year, she didn't go for it.:(
Oh well, maybe at Christmas for Wiener Chriskindlmarkt.
Great work on mold11, Necrobob!
The Watcher on 28/4/2014 at 20:57
Quote Posted by LarryG
For me, the highlights are a bit extreme.
Not disagreeing with that. I need to do some edits anyway, so I'll probably fix that while I'm about it.
ZylonBane on 3/5/2014 at 13:03
That is some really, really, really frosted glass. Almost looks gelatinous.
Necrobob on 3/5/2014 at 14:32
Keep in mind the texture NEVER actually looks like that in game - that's just the bright background of the forum showing through the transparency, revealing all the detail at the same time.
ZylonBane on 4/5/2014 at 02:03
Quote Posted by Necrobob
Keep in mind the texture NEVER actually looks like that in game - that's just the bright background of the forum showing through the transparency, revealing
all the detail at the same time.
What? That's a terrain texture. Those should have no transparency, ever. And I wasn't talking about the brightness, I was talking about how wobbly the blue glass surface looks.
Also, why are you reducing all your textures to 256 colors?
Nameless Voice on 4/5/2014 at 02:17
It looks wrong because the image has an alpha channel, which is used to mark which parts of the texture are reflective, but here in a browser it's being used as an alpha channel and letting the white background bleed through.
Here's the same image on a black background:
<div style="background-color: black"><img src="http://i64.photobucket.com/albums/h161/DasMustardman/Awin10_zpse7cdf992.png" height="512" width="512" /></div>
The 256 colours is a good question.