Soul Tear on 28/9/2013 at 13:44
@MaxED & Necrobob, I don't know who will win in this ''contest'', but it's a fantastic textures. :thumb:
ZylonBane on 30/9/2013 at 14:32
I'm sensing some sharpening halos in some of them. Maybe sharpening hasn't been used and I'm just oversensitive to the effect, but I personally loathe sharpening as a tool to use on game textures. I suppose it has its uses when it's part of the desired aesthetic, but Thief's textures have always gone for soft, medium-contrast photorealism, not xxtreem sharpness like in, say, Painkiller.
Dolphin on 30/9/2013 at 18:00
I think you're well on the right track, but the seems between those tiles are too big and the grout is too dark. It looks like they should be pretty close to seamless, and I also don't think the original tiles are really beveled the way you've got them. It's pretty close though.
Inline Image:
http://i.imgur.com/Nxo1c1I.jpg
Nameless Voice on 1/10/2013 at 20:59
You've made lots of nice textures recently, MaxED.
Any chance of a nice archive containing the most recent versions of them all, with .mtl files? :)
That would make it easier to throw them into the EP files.