dml courtesy Glypher to fix sticky door threshold, plus other minor fixes. There's wasn't an object number so he created a new object, I've tested it and all is now good.
Code:
DML1
//T2 FM: Children of the Future SE by Mr.Tunnel / Fixes: miss29.mis.dml
#script "nvscript"
//door threshold
Create -445 "Threshold"
{
-ObjProp "PhysType"
+ObjProp "Position"
{
"Location" -100, 628.1, -38.9
"Pitch" 4000
}
+ObjProp "PhysType"
{
"Type" OBB
}
+ObjProp "RenderType"
{
"" Not Rendered
}
+ObjProp "Material Tags"
{
"1: Tags" ""
}
}
//new objectives
+ObjProp 201 "DesignNote"
{
"" NVRelayTrapOn="FrobWorldEnd"; NVRelayTrapTDest=1970; NVRelayTrapDelay=300; NVRelayTrapCount=1; NVRelayTrap2On="FrobWorldEnd"; NVRelayTrap2TDest=1971; NVRelayTrap2Delay=1000; NVRelayTrap2Count=1
}
ObjProp 201 "Scripts"
{
"Script 0" NVRelayTrap
"Script 1" NVRelayTrap2
}
+ObjProp 1280 "DesignNote"
{
"" NVRelayTrapOn="FrobWorldEnd"; NVRelayTrapDelay=300; NVRelayTrapCount=1
}
ObjProp 1280 "Scripts"
{
"Script 1" NVRelayTrap
}
+ObjProp 2103 "DesignNote"
{
"" NVRelayTrapOn="FrobWorldEnd"; NVRelayTrapDelay=300; NVRelayTrapCount=1
}
ObjProp 2103 "Scripts"
{
"Script 1" NVRelayTrap
}
//tunnel dust
+ObjProp 282 "NoDrop"
{
"" true
}
//salvador's golden dice
+ObjProp 1958 "NoDrop"
{
"" true
}
//chests
-ObjProp 1140 "StTweqLock"
-ObjProp 2291 "PhysType"
ObjProp 2291 "Position"
{
"Heading" 8e38
}
+ObjProp 2291 "PhysType"
{
"Type" OBB
}
-ObjProp 2336 "PhysType"
ObjProp 2336 "Position"
{
"Heading" c000
}
+ObjProp 2336 "PhysType"
{
"Type" OBB
}
//cage
+ObjProp 2329 "BlockFrob"
{
"" true
}
+ObjProp 2329 "PhysCanMant"
{
}
+ObjProp 2330 "BlockFrob"
{
"" true
}
+ObjProp 2330 "PhysCanMant"
{
}
//junk objects
+ObjProp 567 "InvType"
{
"" Junk
}
+ObjProp 1875 "InvType"
{
"" Junk
}
//doors
-ObjProp 2593 "JointPos"
+ObjProp 822 "Material Tags"
{
"1: Tags" Material Stone
}
ObjProp 1186 "RotDoor"
{
"Open Angle" 89
"Clockwise?" false
}
ObjProp 1451 "RotDoor"
{
"Open Angle" 90
"Clockwise?" false
}
+Link 2059 2065 "ScriptParams"
{
"" Double
}
+Link 2132 2133 "ScriptParams"
{
"" Double
}
+Link 2135 2143 "ScriptParams"
{
"" Double
}
+Link 2342 2343 "ScriptParams"
{
"" Double
}
//keys
+ObjProp 91 "SlayResult"
{
}
+ObjProp 92 "SlayResult"
{
}
+ObjProp 1101 "SlayResult"
{
}
+ObjProp 1394 "SlayResult"
{
}
+ObjProp 2292 "SlayResult"
{
}
//mantling
+ObjProp 1995 "PhysCanMant"
{
}
+ObjProp 1996 "PhysCanMant"
{
}