downwinder on 26/1/2016 at 06:39
ok i recently replayed gathering at the inn and the mission it self was a ok,i think the voice work and puzzles/a.i. you were able to interact with was the shiny part of mission,and ofcourse we all know part 2 was amazing=massive las vegas casino fan,will there be a part 3,and not a fan of rubber=he caused me tension in part 2,the rest of the cast were spot on,i hope to hear a good reply to my question,like yes there will be a part three and you will start off in a jail :P with only a dewdrop
also so many other missions i hope get more parts,but to list them all in one post would be a bit to much for even me to handle
and it seems my dark loader plays all missions in german now,not sure why,but i will be honest alot more scary with its the german city watch on you=wolfenstein effect,achtung,then american drunk benny
and why is it "i dont think" one person ever got dewdrop to work correctly and why has no one asked old looking glass people what up with that ,who did add dewdrop to game,it must of been one person?
seems like we know so much about thief and very little about dewdrop,not like many items in thief really had magic,maybe the mages are apart of it?just something i always wondered,also how that pagan girl got dewdrop?her name was lilly,and how did she know dewdrop did not like mechinest's?does the metalchild has any part in this?
i dont even think a magical dewdrop was ever added to a fan mission?
dewdrop had a sister in seven sisters,the plot thickens
fortuni on 26/1/2016 at 07:49
Quote Posted by downwinder
will there be a part 3,..... i hope to hear a good reply to my question
NO :p
Unna Oertdottir on 26/1/2016 at 13:22
The devs even wrote a dewdrop script.
(
http://thiefmissions.com/telliamed/scripts2.html)
Quote:
DewDropDoll
miss10.osm 2
If the container of this object is being attacked by at least three Mechanist type AI, and one of the attackers is within 10 feet, then the ghost is activated. The ghost object is linked to with ScriptParams with the data set to myghost. It is teleported 4 feet above the location of the container, a blinding flash is triggered, and the message PowerOn is sent to the ghost. The check is performed every 3 seconds until it is activated.
If the archetype of the ghost has a RenderFlash link to a flash SFX, then the flash will be visible to the player.
DewDropGhost
miss10.osm 2
Activates in response to the PowerOn message. Plays the schema pg31001c and begins to fade the object. Every second, the Renderer\Dynamic Light and Renderer\Transparency properties are reduced by 10 percent. The object is destroyed after 24 seconds.
Got it?
Ricebug on 26/1/2016 at 13:30
DW, your punctuation is atrocious. Always put a space behind ALL punctuation and then CAPITALIZE the first word after a period. Period.
But to answer your question... looks like others beat me to it.
Cavalorn on 26/1/2016 at 13:47
Is this some kind of a compulsion to you that instead of doing a proper search, you would just open another pointless thread?
Calibrator on 26/1/2016 at 17:17
To be fair: His nick is downwinder and not upwinder...
:cheeky:
Renault on 26/1/2016 at 20:06
@downwinder - the Dromed object "PaganDoll" does not by default have the "DewDropDoll" script attached, so an author would have to manually add it. The fact that no one to date has done it should show you how little interest there is in doing so.
And yes, in regards to grammar/spelling, and searching for old topics - try harder. Most everyone here knows you're not as stupid as you make yourself out to be. Just lazy.
Tannar on 26/1/2016 at 20:15
In fact, the COSAS team working on the third mission (The 9 Year Sleep) DID put in a working magical Dewdrop using the original LGS scripts. They added a lot of other nifty magic tricks which they had developed into an entire magic/mana system. It included a knockout spell for opponents, an invisibility spell for the player (though you couldn't move while it was active), a spell that made enemies forget they saw you, a firebolt spell, spells that let you jump higher, land softer and walk silently, among others. We were in the middle of alpha testing 9YS and the magic system when things were put on hold and never got picked up again.
And commenting on posts and their content is one thing, but let's please refrain from personal jibes.