Shakey-Lo on 11/5/2010 at 12:05
So, Civilization V.
Shakey-Lo on 12/5/2010 at 13:37
Is there anyone in the UK or US that wouldn't mind gifting me a copy of this game on Steam if I transfer money to you? Doing it that way will let me get it for 2/3 the price. PM me here or msg on Steam, I'm in the ttlg-kru group under this username. :D
gunsmoke on 13/5/2010 at 10:53
Quote Posted by Shakey-Lo
Is there anyone in the UK or US that wouldn't mind gifting me a copy of this game on Steam if I transfer money to you? Doing it that way will let me get it for 2/3 the price. PM me here or msg on Steam, I'm in the ttlg-kru group under this username. :D
Lemme ask the girlfriend, and I'll let you know after work. I'll friend you on Steam.
Matthew on 18/6/2010 at 08:40
So, did they just region-lock the Digital Deluxe edition?
Koki on 18/6/2010 at 09:16
One unit per hex is silly in a game where one hex is something like ten thousand square kilometers. You could say "One unit is the entire army" but then what, entire army of archers? Entire army of howitzers? Yes, it favors being a "good general"(put units next to each other = all you need for good generaling I guess since it seems to be only mechanic here), but this is fucking Civilization, not Total War. It's not really a wargame, it never was, and the players had too much control over military in the series as it was.
Puppet government doesn't make any sense. It's a city, not a country. And isn't the whole idea of a puppet government to make them do what you want? But no, you can't, instead you get a happiness bonus. I guess people don't give a fuck who rules over them as long as they wear same colored shirts. Completely backwards, again.
Embarking, another retarded idea. So what, my army just arrives at the beach, builds trans-oceanic ships out of sand and seaweed and keeps going? What? How? And it's free too?
Culture definitely sounds interesting, finally a way to make your civilization unique, I approve.
City states? What? Why would San Marino have same amount of UN votes as USA? Jesus. Adding new mechanics doesn't help if they don't make any fucking sense. Sooner or later it ends up with frustration.
Attacking spaceship parts is kinda pointless. Good luck getting a unit so far into enemy territory it can attack something next to the goddamn capital. Couldn't you just, at the cost of one space component, build a space nuke or something and destroy/damage the enemy spaceship? In the example he starts a fucking war with the enemy building a spaceship only to get to the parts. Hey genius, if you have the military take out the enemy capital you don't need to fucking bother with spaceships, just annihilate the enemy civ.
Meanwhile, the biggest problems of Civ series: too small map and too fast turns persist. But hey, at least the nuking animations look amazing!
Shakey-Lo on 18/6/2010 at 10:50
Luckily, what matters is gameplay, not some subjective notion of real-world representation.
Too small maps and too short turns is incorrect. In Civ4 I used to play 1500-turn games that took 20+ hours of gameplay to complete, and you could edit an xml file and play on as large a map as your computer could handle without crashing (pretty immense, I would play 32-civ games where the other side of the world had practically no effect on your own gameplay even in the later stages, I just liked it being there)
Koki on 9/8/2010 at 12:41
Minimum System Requirements
Operating System: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
Processor: Dual Core CPU
Memory: 2GB RAM
Hard Disk Space: 8 GB Free
DVD-ROM Drive: Required for disc-based installation
Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 9.0c
Recommended System Requirements
Operating System: Windows® Vista SP2/ Windows® 7
Processor: 1.8 GHz Quad Core CPU
Memory: 4 GB RAM
Hard Disk Space: 8 GB Free
DVD-ROM Drive: Required for disc-based installation
Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 11
N'Al on 10/8/2010 at 09:35
Civ 5 is the first Civ game that's gotten me excited again due to the changes they're introducing to the Civ gameplay template (those screenshots don't half help either :D ). I've already got Alpha Centauri and Civ 4: Colonization for 'normal' Civ gameplay, so Civ 3 and 4 never held much interest for me.