Tannar on 21/1/2017 at 22:36
That's pretty funny, though it's more a gag reel than a blooper reel. Still, good stuff.
The Mike on 22/1/2017 at 02:15
I was lucky enough to get an early look at this, and let me just tell you...I know it's a cliché to say "you guys are in for a treat!" but, damn man. You guys are in for a treat.
Renault on 24/1/2017 at 18:40
Such an ass kisser.
The Mike on 24/1/2017 at 23:13
Quote Posted by Brethren
Such an ass kisser.
I'm not saying Random Taffer paid me for my comments, but I think you'll find that I've moved from the dollar menu to full-blown value meals lately....
neux on 25/1/2017 at 10:49
@The Mike
Is it linear? (Are there multiple paths towards the goal? I hate/don't play linear missions)
Is it ghostable? (Do I have to knockout npcs? I really dont wan't to)
Yandros on 25/1/2017 at 12:50
All the missions are very non-linear, and are mostly if not fully ghostable, although Tannar or marbleman will be better able to qualify that as they've been testing from that perspective.
marbleman on 25/1/2017 at 13:02
All missions are possible to complete without directly confronting a single AI. And yes, they are highly non-linear.
Brooklyn on 25/1/2017 at 13:54
To Saucer:
I am delighted to see that I'm not the only Thief player from Alabama! I moved from Brooklyn, NY nearly 5 years ago to the Gadsden area.
neux on 25/1/2017 at 13:55
Very glad to hear it! I'm looking forward to it.
@Random_Taffer Gimme 3 flares please! :D
Random_Taffer on 25/1/2017 at 14:09
Quote Posted by marbleman
All missions are possible to complete without directly confronting a single AI. And yes, they are highly non-linear.
This is mostly true, but there are story bits where Conall must interact with some friendly AI. Off the top of my head, I think there's 3 characters which you
must interact with, but it's part of the story, so no forced fights or forced KOs to complete anything.
Quote Posted by neux
@Random_Taffer Gimme 3 flares please! :D
I'll see your flares and raise you a lantern!