Cardel on 29/6/2006 at 15:32
heh. I wont comment. Now lets get back to the matter at hand before it gets to a point where a mod has to close this topic.
Hmm, maybe a really scary thing would to be have the patients to be more visible as undead things. At the moment it looks like they have a bag over their heads. Perhaps the most scary thing would be to have it look more like an actual bag perposefully placed over their heads, but have a hole or two around where the mouth is to show a small bit, but not all of their dying, grey but bloodied flesh.
ercles on 30/6/2006 at 04:51
Well honestly, I sort of got the feeling that this level was designed to get you to scare yourself, look at how crazy the outer cradle was, even without bad guys. So the most frightening part of it all was (in my experience) the flickering lights, and flitting sillouhettes (sp), when then sets your imagination into overdrive. By the point where I actually came face to face with one of those patients, I don't really think it would have mattered too much what you saw, because the atmosphere already developed had really maxxed out the frightometer. The whole level was quite ambiguous in some ways (once again getting you to to fill in the blanks with your imagination), so leaving a big question mark on what the patients deal was, and what they looked like, was a great idea IMO
Cardel on 30/6/2006 at 16:37
true. In fact the only thing that was dissapointing in the cradle was the way the staff started to shine every few seconds as they walked. It was a real tention breaker to see the staff were just ordinary cityfolk meshes with some black paint. If they were just in total darkness then it would have been incredible, more scary than the patients!
Xenith on 3/7/2006 at 21:18
well, the developers probably thought about the guys that save from 5 to 5 seconds and play a minute in the level at an interval of 2 hours. yes, I was like that the first time, because the second time I had flash bombs, 20 of them and I killed every single undead I found.:devil:
CannibalK9 on 5/7/2006 at 22:55
Quote Posted by Cardel
true. In fact the only thing that was dissapointing in the cradle was the way the staff started to shine every few seconds as they walked. It was a real tention breaker to see the staff were just ordinary cityfolk meshes with some black paint. If they were just in total darkness then it would have been incredible, more scary than the patients!
Actually that was one of the scariest things for me. After making it past the puppets with ridiculous flashbang abuse, I got to the staff in the labotomy theatre and crept out without looking at him too much. At the entrance I only just managed to spot one behind the door (which scared the crap out of me by the way).
As I stood there waiting to see what he'd do THE STAFF BEHIND ME AND THE ONE BEHIND THE DOOR FLASHED AT THE SAME TIME - I had a sudden rushing sensation like two walls closing in - PURE EVIL and then he started to move and I wanted to look away but then I'd die (
I'D DIE) but he carried on so it was alright but my breath had suddenly gone awol.
...I saved and came back later...
Palantir on 15/7/2006 at 13:31
I thought those staff person sort of those shadow beings in the legend, however, the using of a cityfolk model has greatly reduced my fear of them, for this model was really...funny you know.
And of course, they should be more scary, IMO, shadow beings should be more scary than undead.
Cardel on 21/7/2006 at 12:58
I think it would have been good if they looked more like the ghost-shaddow things from the last part of this series of Dr Who
[SPOILER]the ones that are really cybermen[/SPOILER]