MrMunkeepants on 11/12/2006 at 07:26
starting a thread just for this, since the stickied thread is getting crowded...
how do I finish this mission? I've gotten all the way back to the starting point, but nothing has changed... pretty sure I got all the levers, and I know I fired everyone...
EDIT for obvious solution: you have to go through the frowny door!
wanted to throw some praise in here, too: from the moment it loaded, I could tell this was going to be good! the sounds and graphics reminded me of Mario, while the obstacles were like classic Soulforge. great job! :thumb:
sterlino on 11/12/2006 at 10:30
i really enjoy this one me too... bless the autor that made it.. this mission bring me to think that is not the "crap" contest but the "fun" contest, that is it should be the right name..!
clearing on 11/12/2006 at 10:39
Yes. Very good mission. On beginning I was is powerfully surprised by graphics :thumb: and my son has loved this :)
Ramirez's old fat Burrick on 12/12/2006 at 03:24
Yes. At first, I was very sceptical about this contest, but I must admit that some of these 'crap' missions weren't that crap... this one is kind of a chef-d'oeuvre to me. Very original and funny. Congrats to the author, you have zero chance to win this contest. This FM is no crap. :p
ganac on 12/12/2006 at 03:46
Has anybody spotted da bee?
'yeour fi-red'
Sliptip on 12/12/2006 at 04:12
It seems the bee only appears if you play this mission in Dromed :weird:
taffer9 on 12/12/2006 at 04:13
Quote Posted by ganac
Has anybody spotted da bee?
The betatesters obvoiusly weren't able to get rid of all the "bugs":joke:
MrMunkeepants on 12/12/2006 at 05:19
Quote Posted by Sliptip
It seems the bee only appears if you play this mission in Dromed :weird:
not true; the longer I spent running around in game, the more often I saw it - and the more often I got stung! :o
clearing on 12/12/2006 at 05:27
Quote Posted by Sliptip
It seems the bee only appears if you play this mission in Dromed :weird:
I not use DromEd and I see the bee.
Printer's Devil on 12/12/2006 at 21:59
That voice sounded a lot like Dr. Sbaitso (an old DOS voice emulator). I'd like to see a special editon, where the author applies the same style to the AI and levers. It makes me wonder how a texture-remastered Thief would turn out; the simplified surfaces work great here.