Sulphur on 24/10/2010 at 16:15
I didn't know Serious Sam 2 had lean. :confused:
nicked on 18/12/2010 at 06:56
The setting might be totally different, but that gameplay vid looks like more Crysis, so I'm happy!
Koki on 18/12/2010 at 08:24
You can't tell me you actually played Crysis the way it was shown on the promo vids.
The C2 trailer does nothing to convince me the game is anything but a console corridor shooter.
And the music is from 300. Seriously?
nicked on 18/12/2010 at 09:19
Well I did - I had to turn the suit voice off after a while because I changed power so often. And the music is Nine Inch Nails from many years before 300 (or the 300 trailer to be precise).
Volitions Advocate on 18/12/2010 at 23:29
I recall that in an interview somewhere they decided to really work on how the suit was used because they saw how people were making their own combos with what they had available. It was a simple game mechanic that most people began to use to play the game in ways the devs never intended. So they're improving on that aspect of the game to make it a core gameplay feature, and not just something cool to use every so often.
And Nicked beat me to it. Just Like You Imagined was released over a decade ago, and the only thing that grates on me about them using it in this trailer is the fact that it was also used in the 300 trailer. Maybe a bad call on their part but it is a great piece of music.
As for it being a simple console corridor shooter... If you played crysis (you know.. the PC exclusive?) I doubt you'd think the same. And remember the corridor shooter originated on the PC.
Koki on 19/12/2010 at 08:00
NIN - mea culpa.
Quote Posted by Volitions Advocate
As for it being a simple console corridor shooter... If you played crysis (you know.. the PC exclusive?) I doubt you'd think the same.
I did play Crysis. And I think so precisely because it was a PC exclusive. And Crysis 2 is not.
EvaUnit02 on 19/12/2010 at 08:27
Crysis 2 will haul serious ass on PC, technology wise.
(
http://www.pcgameshardware.com/aid,768604/)
As for game design, Crysis 1 reeked of modern console FPS design already. The influence of Halo and CoD weighed heavily on the core mechanics.
Sulphur on 19/12/2010 at 08:39
Great. Maybe I'll upgrade to an 8-core CPU in 2012. :rolleyes:
The core mechanics were standard FPS gameplay apart from the suit. The only Halo comparison I can think of is that you're limited to having a couple weapons available at any time. Everything else was what we'd seen in Far Cry, but with the options taken to the next level.
EvaUnit02 on 19/12/2010 at 08:51
Quote Posted by Sulphur
Great. Maybe I'll upgrade to an 8-core CPU in 2012. :rolleyes:
God forbid that a game and its engine be future proof. Come on Sulphur, you're normally much smarter than this.
Here's an argument I prepared earlier.
Quote Posted by EvaUnit02
Crysis wasn't poorly optimised, Low and Medium settings looked on par with Far Cry 1 and ran pretty damn well on a variety of systems. Very High detail mode was not designed for any PC at the time of release, which is hardly new for PC games - no one bitched when Doom 3's Ultra settings required 512MB VRAM. Having the expectations that bleeding edge technology running on a status quo "mid-range spec'ed PC" of the time will have performance on par with the likes of that era's equivalent of Source engine games (as an example of an established game engine that had been around for some years) is just ignorant.
That being said, I'm betting that they highly likely idiot proofed the Graphical Settings options for Crysis 2. They learnt their lesson the first time.
They appear to have optimised the shit out of CryEngine 3. They've said in the past that making the console builds of the engine has benefited the lower end graphical detail options of the PC version. I'm sure there's a link confirming that somewhere in this thread.
Anyway:-
Quote:
(
http://www.tomshardware.com/news/Crytek-Crysis-Pc-Game-FPS,9841.html)
During his keynote speech at the India Game Developer Summit 2010 last month, Carl Jones, director of global business development at Crytek, said that Crysis 2 will have lower system requirements and better graphics than the original Crysis PC game. We also learned last week that the game's engine (CryENGINE 3) will support stereoscopic 3D which will be demonstrated at the Game Developers Conference in the next few days.
EDIT:- I couldn't find a link on the forum, but I knew that such a thing had been said by Crytek. (
http://au.pc.ign.com/articles/966/966403p1.html) Here ya go:-
Quote:
Yerli addressed doubts expressed by the hardcore PC crowd. "There are some concerns from PC gamers that 'you've sold your soul to the consoles.' That is completely nonsense, because the PC version of CE 3 is still scalable and has more features, thanks to consoles actually…Let's say you want to do a PC-only game with CE 3 over CE 2, CE 3 will enable you to do more. There are features like our real-time lighting system and real-time global animation system that are not in CE2. These are features that are significant in adding visual fidelity that were not available with CE2."