Phatose on 7/6/2008 at 03:15
Much of Crysis' appeal is trees. There are a fucking lot of trees. In COD4, the vegetation is much less dense, and you're never looking at 1000 trees all at once. Happens all the fucking time in Crysis.
The engine is a beast at doing what it's best at - outdoor expanses. By comparison, other games do much much less work - there's just less to draw. Limiting your locales to deserts and irradiated disaster areas isn't really optimization.
Too bad that just like far cry, the game is really quite good for the first 40% when you're dealing humans, and goes straight to hell when the monsters show up. Admittedly, even the early areas have problems. Koreans take a mag and a half into the chest, but one shot in the chest to kill, leading to the natural conclusion that korean uniforms are all made of space age nanotube fiber, not fucking cotton like you'd reasonably expect.
catbarf on 7/6/2008 at 03:36
Quote Posted by Phatose
Much of Crysis' appeal is trees. There are a fucking lot of trees. In COD4, the vegetation is much less dense, and you're never looking at 1000 trees all at once. Happens all the fucking time in Crysis.
This is what gets me. They make a game with amazing graphics. They make a game with a metric fuckton of trees. Then they go and make it so that the trees remain jaggy and aliased, even on high settings? It just doesn't make sense!
denisv on 7/6/2008 at 07:12
CoD4 is only comparable to Crysis in screenshots. When you actually see both in action you'll notice that CoD has static shadows, the vegetation doesn't move, the levels are basically corridors, etc.
june gloom on 7/6/2008 at 08:58
And yet it's so much more fun and engaging.
Malleus on 7/6/2008 at 09:40
Quote Posted by dethtoll
And yet it's so much more fun and engaging.
For you maybe. I myself would take Crysis over CoD4 any day. I guess it's just a matter of opinion.
Quote:
Koreans take a mag and a half into the chest, but one shot in the chest to kill
You mean one shot to the head, right? Anyway, one shouldn't make the mistake of thinking that Crysis intends to be realistic. Besides, Koreans have nanosuits later in the game, I think it makes sense for the simple soldiers to have some advanced body armor too.
Koki on 7/6/2008 at 10:12
I love people bitching about graphics in Crysis. Especially when they talk about AA, framerates, and that you need to sell your house to get the rig to run it on High. It's almost like reading GameFAQs.
I have no idea what Crytek is doing, their game sells 1m units, they say it sells bad and that PC is bad and piracy is bad and you should feel bad, and now it's PC-exclusive again? Oh well, I'll play it. They're not getting my money again though, no way.
242 on 7/6/2008 at 10:17
Quote Posted by EvaUnit02
When was the last time that you played a modern console game? Things have a LONG way since Invisible War, where you'd hit a loading screen every other room. Hell there were games with levels that were much much larger than IW on the original Xbox.
I never played them (only via emulators), but I saw games on consoles.
Don't you agree that modern PC is already much more powerful than PS3 or XBOX360?
How much RAM current generation of consoles has? 256 or 512MB?
That's not enough at all to make large single open world without loading zones, like Gothic3 f.e. That's even not enough for such maps with AI system as STALKER has. The games for the consoles are destined to be developed either with small (for modern day) maps, or with big maps horribly fragmented with loading zones which is not only anti-atmospheric, but brings other technical problems - continuity of the level/world.
Graphics chips used in the consoles are already outdated too. For PC, 1Gb of video RAM is currently almost a standard. The current console generation will never see such games as Crysis in its full glory graphics-wise (max settings on PC), if future variety of Crysis will be released for PS3 and 360, the graphics will be assuredly much worse than in original PC Crysis and levels will suffer from loading zones syndrome.
Just look at GTA4 - in terms of graphics, continuity of the world (NPCs exist only in very close radius from player and just randomly appear at very close distance and disappear
entirely when they get outside the radius - typical console games trait), it's level of 3 (graphics)-10 (world) years old PC games.
I love SH2, Fahrenheit, Resident Evils and some other console games, but still my realm is PC exclusive masterpieces like Thief, Gothic, STALKER etc.
Quote:
I love people bitching about graphics in Crysis. Especially when they talk about AA, framerates, and that you need to sell your house to get the rig to run it on High.
My quite cheap C2D 2.4 and HD3870 run Crysis on max 1024x768 VERY smooth, no AA though. It's smoother than FarCry was in 2004 on my P4 2.4 and R9800Pro.
june gloom on 7/6/2008 at 17:14
Quote Posted by Malleus
For you maybe. I myself would take Crysis over CoD4 any day. I guess it's just a matter of opinion.
It is a matter of opinion, true. I'm just saying if I'm going to play a game that's all graphics and no gameplay, like Crysis, I can just as easily fire up Farcry, and that ain't happening. At least CoD4 has a decent story and excellent presentation, regardless of what you think of its gameplay.
Also, re: console games-
I grew up on console, as I'm sure many people here did. I mostly play PC games, but it really doesn't change the fact that it shouldn't fucking matter the platform. What matters is the
game. That's why I've got the Metal Gear games less than 10 feet away from my boxed copies of the Thief trilogy. It's why Silent Hill 2 shares space with System Shock 2.
It's the
game god damn it. Not the platform.
Koki on 7/6/2008 at 17:33
Quote Posted by 242
My quite cheap C2D 2.4 and HD3870 run Crysis on max 1024x768 VERY smooth, no AA though. It's smoother than FarCry was in 2004 on my P4 2.4 and R9800Pro.
Exactly. I once calculated that you can run Crysis on all high on $700 box. It will be more now because dollar went to hell obviously, but it's not exactly a space shuttle.
The thing about FPS is that because of engine witchcraft Crysis feels smooth even at low(25-30) FPS.
The thing about AA is that at High and Very High even with no AA set Crysis actually smoothens all edges by blurring them, which is enough on 1024x968.
Chade on 8/6/2008 at 04:23
I've never understood the idea that Crytek's games are all graphics and no gameplay.
Even if you don't like the gameplay yourself, anyone can see that Crytek put a lot of effort into making something more then just "standard shooters".