MrMunkeepants on 22/9/2008 at 06:16
Tannar - the gate was closed (and I couldn't find the valve to open it) so I stacked the crates from the attic a few streets over!
the most difficult part of the third mission was finding the replacement lockpicks; I overlooked the triangle one because I wasn't expecting the Spanish Inquisition! or a kitchen knife, for that matter
Durinda D'Bry on 22/9/2008 at 06:54
Never expected to get such high quality full size campaign as contest FM:thumb:
kamyk on 22/9/2008 at 07:39
To be the odd one out, I have to say I wasn't all that impressed by the first two acts.
Don't get me wrong, the sheer effort involved in producing three acts is commendable. But, I thought Act I was a bit short, rough, and frustrating. What's the deal with the assassins backtracking? o.O I'd like to see it expanded on after the contest (particularly the hideout), and the objectives better implemented. That get revenge objective was pretty much pointless and unattainable. To be fair, the sewers in Act I were great! :thumb:
My main issue with Act II was that it is pretty much nearly impossible to ghost. Particularly the guard at the end just before the warehouse. Also, several places were pretty much impossible to manage without alerting someone. Some of the mantling was pretty rough too.
Act III
The nitpicking ends here. This was fantastic in every way. I nearly quit during Acts I and II. I am so glad I didn't, and got to play Act III.
If the first two Acts were polished up and perhaps expanded on after the contest, I'd call this a must play campaign. Hell, Act III alone is a must play. Just think the first two acts could use some polish later.
Durinda D'Bry on 22/9/2008 at 10:44
Agree with kamyk on point that first two acts might be exdended if author would make new release. I'm sure it was limited because it is contest.
Also it would be nice to look at this FM covered with modern textures.
maga on 22/9/2008 at 19:28
All objectives ticked. How do I get out of the castle????:confused:
Tannar on 22/9/2008 at 19:44
There is a note (I think in a bunkroom near the armory) that explains it but go to the kitchen area. There is a metal door that leads to the sewers. Go through that door and down into the water.
sexypat on 22/9/2008 at 23:54
what is the switch near the banner you have to slash supposed to do ?
i found two bodies after i slashed the banner, two grates in the water but nowhere to go !
help!
i'm missing something for sure
Ottoj55 on 22/9/2008 at 23:55
it just moves the banner out of the way.
sexypat on 22/9/2008 at 23:57
where do yo go after that?
its a dead end
Tannar on 23/9/2008 at 02:32
Quote Posted by sexypat
where do yo go after that?
its a dead end
Yes this is a dead end. Go back outside the door you entered
and to your left is a round tower with a door and a guard patrolling there. Get up to the level of the guard and you will be heading in the right direction.