Current Stats On TROTB2... - by GORT
GORT on 4/2/2013 at 08:27
OK, I'm pretty much caught up to where I was before switching to v1.19. I'm still working on the 10th mission, but I'm a bit over half-way done with the architecture of the whole mission. All I got to do is get the palace created. Then setup objectives and what-not. Here an updated pic of the palace entrance. :)
Inline Image:
http://i10.photobucket.com/albums/a110/xGORTx/dump000-4_zps9b6d7454.png
InfinituS on 4/2/2013 at 10:09
That looks amazing :eek:
Mechs Delight on 4/2/2013 at 17:44
Wow, that's nifty, GORT!
ticky on 4/2/2013 at 18:53
GORT, this whole thing is gonna be awesome!
GORT on 21/2/2013 at 12:34
I'm very pleased on how the 10th mission is working out. I'm currently working on the Ice Section of the Mountain Palace. The Fire Section is pretty much done, unless I figure out something new to make it more challenging. Just remember that this FM set requires the blooming effects to make certain things look right (ex: The Sunlight, Fire Creatures, and other lit up things.). As it stands, I would have to say that the architecture is at about 75% done. I have to say. So far, this mission takes a bit longer, as a whole, to optimize than the other missions in this FM set. Probably because of all of those 26-sided cylinders I've used for tunnels and spiral staircases inside the mountain. Still, its a whole lot faster than on v1.18. I'm also making good use of the mtl files for ice shine and mountain snow glow. Well, I've better get back to work on it. You guys have been waiting for a long time for this FM set to come out. It's just that v1.19 have opened a few doors to me and I want to take advantage of them.:p
intruder on 26/2/2013 at 10:35
Are we able to get into the airship in your 10th mission? :)
I like your composition of sky, sunlight, and distant art very much!
GORT on 26/2/2013 at 13:52
Quote Posted by intruder
Are we able to get into the airship in your 10th mission? :)
I like your composition of sky, sunlight, and distant art very much!
Well, you don't get in it on the 10th mission, but you do have to fly to it in the 11th mission. And finally, in the 12th mission, you are Garrett trying to foil Sir Edward's plans inside the airship.
I had to do some tricks to get that sky to work right. The mountain range you see there is actually a half-sphere object which gets transported to certain areas depending where the player is at. This was done before I've converted to the v1.19 patch. I did it this way so I could have the clouds move. Having the mountain range as distant art looked like crap in v1.18. I'm going keep this method in the mission. Use my time on the more important stuff. :p
OK, here's where I'm at now. The 10th mission is almost complete. I just need to add some AIs, a few objects, some conversations, and the objectives. Then I'll be working on the 11th mission.:thumb:
GORT on 3/4/2013 at 08:49
Things slowed down a bit due to RL events that I just couldn't avoid. Some good and a few that were pretty bad. But I am making progress here. The objectives are almost done for the 10th mission. Right now, I'm testing out the functions of the conversations to make sure they work right no matter what goes on in the mission. Also, I'm testing the way I've got Saria (the character that gets played in this mission) being able to let Garrett know when it is a good time to follow her by having the player use a walkie talkie. (Should I show a video example of this?) So far, its working like a charm after the player double-presses the item button. It would be nice if I could get it to be a single press, but it was pretty tricky to get it to work at all. Well, at least its working right now. :p
Purgator on 3/4/2013 at 10:02
Glad you are still making progress Gort! Looking forward to this campaign, it looks as though it will be an instant classic.
Keep up the AMAZING work!!
GORT on 3/4/2013 at 14:51
@ Purgator
Thanks. :thumb:
Here's a video example of what I'm trying to do in the 10th mission. :cheeky:
[video=youtube;dgdSc6PJEK0]http://www.youtube.com/watch?v=dgdSc6PJEK0[/video]