kfort on 7/9/2007 at 00:06
I'm searching for a custom weapon, but so far I've had no luck. :(
What I need is a functional blackjack with a unique appearance. I've found several nifty looking swords and some remodeled blackjacks which look like other kinds of weapons, but what I'm interested in is a weapon that looks like a blackjack ... just better. I have an idea for a mission in which you find a "magic" blackjack to replace your original one, but I don't want them to look identical. Unfortunately, I have no experience at custom object creation and I'm daunted by the prospect of learning a whole new skill set to create one object.
Anyone know where I could find such an object? I would be in your debt!
Yandros on 7/9/2007 at 01:52
There's a "bonejack" in my mission Dance With The Dead which is a large bone used as a blackjack substitute (although in that mission is wasn't, but most people would use it that way in their missions). I doubt that's what you're looking for though. Several people around here make custom player arms, or can make an improved blackjack arm - one of them will probably offer to do so. If not, I can try to improve on the existing model's texture for you, but player arms are beyond my ability to create.
Ottoj55 on 7/9/2007 at 02:07
there is frying pan jack from ominous bequest, i made a hammer blackjack that is free to use, this was independent of the t2x hammer blackjack. also consider that you can reskin it easily. the problem is that you can't as far as i know change the player arm model to reflect the new blackjack if you change it in game, what you get at the start is what you are locked into using i think.
Yandros on 7/9/2007 at 02:10
Nope, you can do it, but the player will have to use the Next/Prev Weapon keys to switch between them, and many players don't know how to do that.
Ottoj55 on 7/9/2007 at 02:14
oh really? i guess, since i added ice arrows in dead of winter that worked that way it makes sense, you could bind the two versions to the number keys as well. i just thought he wanted to replace the default entirely with a new one, on the same keyboard slot. i think spike14 was working on that, he wanted to create key binds for the custom arrows that he was making so that you could use the 1,2,3,4.... to get those as well.
kfort on 7/9/2007 at 03:03
I loved the frying pan in ominous bequest, the hammer blackjack was a great idea and the bonejack sounds nifty, but they aren't quite what I'm looking for in this instance. What I need is a blackjack that just looks a little different from the default blackjack to reflect its mystical origins. I'm thinking a reskinning of the original arm model would work for this, but I don't know enough about object creation and modification to even know where to begin making my own.
As for giving it to the player, I've found a few threads discussing just such a circumstance, and it sounds like I have a couple of options. Basically to remove the original and add in the new one, I'll need to take away the link that connects the blackjack to the player, then substitute in a link to the new blackjack, either using a conversation, custom scripts, or stims. I'll probably use a conversation, since I'm most experienced with that approach. I could give the player both, but like Yandros said, few players use the next weapon key and I want the new blackjack to be easy to use.
nicked on 7/9/2007 at 07:58
Quote Posted by Ottoj55
i just thought he wanted to replace the default entirely with a new one, on the same keyboard slot.
I'm pretty sure that's possible; because of the
holy sword that replaces your original in Ominous bequest
Shadowspawn on 7/9/2007 at 13:52
Reskinning the arm is pretty easy, or making a custom arm is not very difficult.
I'm on vacation next week, so I have plenty of time to work on Thief stuff. I'm actually hoping to put an enormous amount of time into "To Uncurse a Thief", actually get some screen shots up and finish up the room brushing and lighting.
If you need something, let me know. I'll be lurking on the forums when I can, and I can crank something out for you quickly.
It sounds like you don't really know what you want - thoughts;
1.) Smooth out the blocky current blackjack - make it rounder
2.) Change the color
3.) Add a symbol to the blackjack. I can even make the symbol glow or pulse (I think).
Let me know. I may be offline Saturday and Sunday, until I get checked in and settled on vacation. I should be back (intermittently) on Monday.
Nameless Voice on 7/9/2007 at 15:14
Quote Posted by Ottoj55
The problem is that you can't, as far as I know, change the player arm model to reflect the new blackjack if you change it in game; what you get at the start is what you are locked into using, I think.
You can easily replace the player's blackjack. So long as the new weapon inherits from the old archetype, the keybinding will still work, but you have to make sure to destroy the old blackjack or remove it from the player's inventory.
I have a script that allows you to swap swords by frobbing them (switching between two swords; one is taken, the other left behind in its place), and I could easily have that encompass blackjacks, too.
In fact, I just did. I'll include it in the next release of NVScript.