Yandros on 5/9/2018 at 12:38
Ok. There's obviously no getting through to you, so if you feel GIF or BMP is better, by all means go ahead and use them in your own missions. Just please don't advise others to do the same against the advice of everyone else.
Cardia on 5/9/2018 at 12:43
Quote Posted by Yandros
Ok. There's obviously no getting through to you, so if you feel GIF or BMP is better, by all means go ahead and use them in your own missions. Just please don't advise others to do the same against the advice of everyone else.
Alright alright, it's just a personal preference, don't worry i won't be advising people here to refrain from using DDS.
I would be very appreciated if anyone could tell me how to do textures with transparency using bmp/gif/pcx format.
Yandros on 5/9/2018 at 13:45
You have to edit the palette in an image editor so that the pink pixels (or whatever color should be transparent) are in index 0, which is the first color in the palette. That color at index 0 will be treated as transparent for GIF textures. It may also work with 256 color PCX files also, but I'm not sure as I never used those myself even in OldDark.
bassoferrol on 5/9/2018 at 14:14
In Home Sweet Home DDS textures in format 1024x1024 are 512.13 KB. All the other textures that I´ve seen with the same resolution in other missions are 682.80 KB
512x512 are 128.13 KB. I´ve always seen those textures at 170.80 KB.
etc.
Judith on 5/9/2018 at 14:23
That's correct, 1024 DXT1 texture with no custom mipmaps should be around 512 KB. 1024 DXT1 with generated mipmaps is around 682 KB.
ZylonBane on 5/9/2018 at 16:06
Quote Posted by Cardia
it works, but isn't gif or pcx better for a game performance?
That is literally the exact opposite of what everyone has been telling you.
Jesus Christ.
Nobody uses BMP for textures.
Why are you so obsessed with doing everything in the worst way possible?
Cardia on 5/9/2018 at 18:43
Yes Zylonebane, bmp is not even a texture, my mistake, i think i´ve made myself clear why i´m trying to find a replacement for DDS. But i understand your reaction over this situation, this is complicated. But don't worry my sweet bear i won't insist more on this subject.
ZylonBane on 5/9/2018 at 18:49
Quote Posted by Cardia
Yes Zylonebane, bmp is not even a texture, my mistake
Wrong, BMP is a supported texture format. But nobody uses it because the BMP file format is terrible.
Cardia on 5/9/2018 at 19:17
Quote Posted by ZylonBane
Wrong, BMP is a supported texture format. But nobody uses it because the BMP file format is terrible.
:laff: I can't believe it, once again you got me. let's see if i can do this without errors: BMP is a picture format.
gamophyte on 6/9/2018 at 02:55
Thank you for some better explanation on DDS guys. I'm less timid about converting my PNGs to it now. I still don't understand what's going on under the hood completely, so I've not made a photoshop macro/batch yet. Yandros, do you have any recommendations on batching? How did you do waterfront racket, what program?