mrle01 on 17/12/2008 at 11:02
Quote Posted by Chuck
Let's make a list of games that would be better if they swapped out 3rd person for 1st.
...Gothic1...
So just make it more like Morrowind or Oblivion, mindless button mashing.
No, Gothic series are great because they use 3rd person view that allows you to time your combos.
And all other games you mentioned work better in 3rd person view (don't know about Mass Effect and Beyond Good and Evil, haven't played them).
Hell Kitty on 17/12/2008 at 12:08
Quote Posted by Angel Dust
How would Max Payne have been better in first person? One of the best things about it, at least for me, was John Woo-esque moves you could pull off which would lose all their impact, not to mention feel completely weird, in first person.
I tried the first person mod for MP2 once upon a time and it was just wrong. The game wasn't meant to be viewed from that perspective. I recall things like benchtops coming up to Payne's shoulders, doorways being a lot bigger than they ought to be.
While I prefer the first person perspective, that doesn't mean it's better, nor is it automatically more immersive. There
is a first person mode in Hitman: Bloodlines. In third person, 47 only raises his weapon when firing it, but when in FP you're always pointing your weapon forward, in standard FPS firing from the hip mode. So switching to TP has you suddenly pointing a gun in someones face when previously you had it by your side, and this sort of thing just works against immersion.
The old game The Suffering had both FP and TP modes, and it was handled quite well, with the control scheme changing appropriately when changing modes. In TP, the player character would animate when interacting with objects, like reaching out to open a door, whereas in FP you pick up items or open doors without touching them in standard FPS style. So if you were escaping from an enemy and had to open a door on your way, you'd be better off doing it FP because it's faster as you don't need to wait for the player to perform the animation.
EvaUnit02 on 17/12/2008 at 12:18
Quote Posted by dethtoll
I ignored TF's comment 'cuz, well, it's TF, but someone agreed with him so now I have to ask: what the fuck, how is that at all anime?
I understand what he's getting at. It's not uncommon for anime/manga to take a classic piece of literature from any culture and re-imagine it in a crack-addled way. Stuff like Hellsing and the PSP game, Jean D'Arc come to mind.
A good Western equivalent could be your typical Stephen Sommers film, like Van Helsing.
Chuck on 17/12/2008 at 14:59
I played Max Payne 1 with a 1st person mod and it was great. Do we really need to see our little plastic avatar? I say no.
Tonamel on 17/12/2008 at 15:41
There's a storytelling difference between first and third person view in games. In first person, the player "is" the character, while in third person, the player is controlling a character that remains separate from themselves. First person works in games like Half Life, Oblivion, Call of Duty, or any other game in which the player character has very weak or no characterization. However, if the player is following the plot of a more strongly fleshed out person, especially if that person isn't very likely to have a similar personality to the player, then third person is quite possibly more appropriate.
Adventure games have done this for years. There's the "Ageless Faceless Gender Neutral Culturally Ambiguous Adventure Person" that stars in every first-person Myst clone, while the more story-based SCUMM style games are in third person.
Action games can use this to their advantage, if they think about it. It's why Deus Ex cuts to third person for cutscenes and conversations. At that point, they're telling JC's story, not the player's, so they create that separation.
Of course, there's style reasons too. The game play in Max Payne is functionally identical in first or third. Point the center of the screen at the bad guys and click. But as Angel Dust mentioned, it's much more interesting to watch in third.
Matthew on 17/12/2008 at 15:42
On that note I don't think I'd have liked Rogue Trooper half as much if it had been in FPP. I bought it to play as Rogue, seeing him on screen helped generate a lot of that feeling.
kidmystik101 on 24/2/2009 at 05:28
Bahahahahaha. Oh god. How could anybody think that is a good game. Wow.
Sulphur on 24/2/2009 at 06:24
It's God of War in hell. And the trailer is a pretty unique 'artsy' thing that shows quite a lot of creativity at hand from the Dead Space guys.
That said, again, it's God of War. In hell. With a poet who wields a cross as a weapon.
WHAT WERE YOU EXPECTING
Angel Dust on 24/2/2009 at 08:45
God of War in hell sounds like a great pitch for some good dumnb fun but the fact that they are trying to tie it in with what is generally seen as one of the great works of literature is what kills it for me. I mean why? It's not like thier target audience will have any idea who Dante is and if they do, like me, it's more than likely going to turn them off the game.