Ostriig on 29/5/2009 at 12:28
The sound of another EA studio shitting upwards.
also - fucking quicktime shitfilled spunkbucket
Yakoob on 29/5/2009 at 14:00
C'mon, he broke his promise you guys :(
N'Al on 29/5/2009 at 16:58
WTF
Sulphur on 29/5/2009 at 19:30
"You'll never get the girl, Dante"!!??
WHAT.
On the plus side, the bed scene was definitely inspired by Silent Hill 2. Okay, so I'm scraping the bottom of the barrel, and it's A DARK AND TUNNELLY BARREL WITH NO LIGHT AT THE END OF IT AGGHHHH
ZymeAddict on 30/5/2009 at 06:47
Wow, and I thought what they did with the film version of I, Robot was bad.
:laff:
Tonamel on 30/5/2009 at 07:36
Can't... stop... laughing... :laff:
WingedKagouti on 30/5/2009 at 13:33
Quote Posted by ZymeAddict
Wow, and I thought what they did with the film version of
I, Robot was bad.
:laff:
Hey, it was at least a decent movie,
if you ignore the source material. :p
EvaUnit02 on 5/6/2009 at 21:45
(
http://www.gametrailers.com/video/e3-09-dantes-inferno/50043) "Action" trailer
(
http://kotaku.com/5278242/) Kotaku: "Should We Expect More From Electronic Art's Inferno".
Quote:
In the Inferno, one of the first scenes that Dante comes upon is a the first ring hell. It's here, in the original work, where unbaptized children and virtuous pagans live. It's a scene, when turned into a battle, that could be problematic, it seems.
But the developers when animating these children damned by original sin turned them into spider-like creatures with scythe's for arms. The reimagining removes the shock some might experience when confronted by children sent to hell simply because they weren't baptized, but it also will likely remove some mainstream flack the game could have received.
Quote:
Beatrice, Dante's great love both in life and in the fiction of the epic poem, is an unrequited love, an ideal never tested, never fully realized.
Not so in the game. While the developers seem genuinely interested in trying to present a tour of Dante's hell that remains at least mildly representative of the original works, it can't remain a passive experience and still be a mainstream video game.
Their answer: Make Dante the game's hero, Beatrice the game's damsel in distress.What the fuck.
saatana on 5/6/2009 at 23:05
What I can't understand is why would they make a seemingly very basic console actiongame that is "based on" the Divine comedy. I highly doubt the bulk of the target group even has a clue about the book. It just makes no sense.
Fragony on 6/6/2009 at 05:08
Makes perfect sense, everybody is familiar with at least the name Dante (which is also is name of the hero from Devil May Cry series), and the various levels of hell are easy to translate into episodes.