Xenith on 6/6/2009 at 20:21
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Makes perfect sense, everybody is familiar with at least the name Dante (which is also is name of the hero from Devil May Cry series), and the various levels of hell are easy to translate into episodes.
That, plus, if they called the game something else like "Wrath of Hell" or "Overkill" it would have been far too generic and people would have given shit for it. This way they managed to capture attention, but at the very dire cost of ruining or at least scarring a concept for a game that could have been something refreshing and different than everything else that comes out these days. Of course they don't care about that and the people that are going to play probably don't give a damn about the source material (it should hardly be called that considering the hand-scythed monsters) so it's a win for them when it comes to cash I guess.
I can picture the devs sitting in a smoked filled room smoking pot, when suddenly one of them says "Dude... that Dante guy... with the circles and shit... he was a badass mofo... we should totally do a game after his story man!"
Sulphur on 6/6/2009 at 21:38
To be honest, even a proper treatment of the poem by a respected studio would be found woefully lacking by the mainstream, because it simply would not make a very good game (it is literally a travelogue of Hell, after all).
If you chock all sorts of actiony bits in to make it more of a game, then you're altering the source material and infuriating the purists. Either way, you're going to risk some negative backlash.
I can't say I condone EA's treatment, because it's ridiculously lowbrow in the extreme, but I can understand the dilemma that led them to this course of action.
Ostriig on 3/7/2009 at 16:00
On the latest episode of GT.TV, Geoff Keighley and his corporate overlords (
http://www.gametrailers.com/episode/gametrailers-tv/63&ch=1&sd=0?ep=63&ch=1&sd=0) confuse the Dante's Inferno game with something worth taking seriously. But it's all good, guys, 'cause it's gonna have a
DEATH SCYTHE and
LOTS OF NUDITY™! Well, between covering this crap, a shitty Wolfenstein promotional scheme, and a surprisingly disappointing piece on a game-themed burlesque show, looks like GT are suffering from the summer drought just like the rest of us.
And, you know, I never thought I could ever be unenthused at the prospect of nudity becoming the new bullet time in games, but EA manages to take the fun out of even that one.
van HellSing on 3/7/2009 at 16:11
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nudity becoming the new bullet time in games
Check out Bayonetta.
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Bayonetta's outfit isn't really leather but a special magical hair that cover her entire body and is used in her attacks. So in-game she gets more and more unclothed when she uses her attacks. The most powerful one renders her almost completely nude. Uh-Oh!
Ostriig on 3/7/2009 at 16:45
Quote Posted by van HellSing
Check out Bayonetta.
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[...] hair that cover her entire body [...]
NO!
Sulphur on 3/7/2009 at 17:19
...it just makes them feel a little ill.
Xenith on 4/7/2009 at 16:01
This just keeps on getting better and better... wow just wow... the future is going to be gruesome.
On the plus side, maybe one of those wannabe apocalypse scenarios will come true.
:rolleyes:
Also, this game is going to eaten up by so many people it'll just be heart-stopping.
Too Much Coffee on 4/7/2009 at 16:25
When I first heard this game announced, I was excited. But I have grown a bit disappointed as they show more previews that it looks obviously more and more like a God of War clone. It looks good in terms of production value, but it just doesn't look as original as I was hoping. A title like Dante's Inferno deserves a more original concept.