Malleus on 9/1/2014 at 20:22
Quote Posted by Muzman
Worst spiders ever too.
What!? Their model looks great, and the animations are nice too, plus they can transition between crawling on floor, walls and ceiling nicely. Best spiders ever, I'd say. :p:D I'd love to have these in the Dark Mod.
Muzman on 9/1/2014 at 20:44
That makes them the worst! :eww: Best is the worst!
SubJeff on 9/1/2014 at 23:43
Yeah, they are the worst/best spiders. Hated them because they were so horrible. I hate spiders.
Muzman on 10/1/2014 at 01:06
I do have to be impressed though. Are there any spiders in any FP game that are that...maneuverable?
I ran backwards firing at them, fled those damn cliff top caves out onto the ledges like Indiana Jones. I thought I got them all or was far enough away but the sound/music that says they're around was still playing. I retreated further and further away. Still no contact, but the noise wouldn't stop. I stopped on an edge and looked back expecting to see one come from..somewhere. Then I turned around just in time to see the bastard was underneath me on the cliff face the whole time.
I think I leapt ten feet in the air and fell to my death.
I will never have a pure melee build in that game. Never.
Shadowcat on 10/1/2014 at 07:06
Quote Posted by DDL
And even this isn't really a criticism, because kicking fuckers off cliffs/onto spikeboards basically
never got old.
Absolutely right -- the levels are full of ludicrous traps and spikes, but it's
glorious because the game isn't focussing on realism, it's focussing on FUN and letting you fight the way you want to fight, and it's giving you all these options. You can replay a given section over and over trying out different approaches each time.
Quote Posted by DDL
I only did a rogue playthrough and a wizard playthrough, so might not've got the most visceral experience.
Indeed. That was the same sequence I played with; leaving the sword & shield approach for last. I really only planned to finish it once, mind -- this was actually me finally completing the game for the first time! I bought it when it came out, but my PC wasn't up to it at the time, and so I had only ever played the training level and the initial Stonehelm level, and it's simply been on my shelf ever since (again, I cannot believe it's been seven years).
I don't do a great deal of gaming these days, so playing the game to completion in a few days was quite the feat for me. But once I'd done that and explored the alternate endings, I found that the only thing on my mind was playing it again as a Mage to find out what it would be like to fling those high-end spells around. The answer was "pretty damned awesome", of course; and sure enough, after two complete play-throughs I started a third one almost immediately so that I could hack and slash my way through.
It's a
long time since a game has had that effect on me, but the hours absolutely flew past -- I really was surprised pretty much every time I looked at my watch :) It's just tremendous fun to play, and the ability trees do make it a very different game each time, provided that you specialise. I still want to do a back-stabby character, too... my first was a bit more of a hybrid, being heavily focussed on archery, but with a sword and a fire spell to supplement it, and as many critical hit boosts as I could find. I didn't discover the joy of the creeping death until late in the game.
Quote Posted by nicked
My only complaint with it was the embarrassing story and cheesy voice acting, like it was written by and for 14-year-old boys.
I thought the voice acting was good. It's not
remotely what springs to mind when I think "cheesy voice acting". However this certainly
is the first time a game cutscene has had my character checking out someone's arse in first-person... (I suppose that's one way to set the tone). So
not the most sophisticated approach; but all things considered, I thought the story was decent enough. Not the highlight of the game, but a pretty good fit, and it actually surprised me in a good way on a few occasions.
Quote Posted by Muzman
That makes them the worst! :eww: Best is the worst!
Yes, I was
very much taken aback the first time I was attacked by Dark Messiah's spiders!
Muzman on 11/1/2014 at 17:18
Incidentally, have any of you guys had a hell of a time trying to get this running on Win 7?
I tried for a while but didn't get too far. It seems most people have the steam version and that's do-able, but the disk version is kind of hellish. I don't know if anyone's come across a foolproof method anywhere.
Jason Moyer on 11/1/2014 at 19:39
The key that comes with the disk version works with Steam doesn't it? I'm pretty sure I never actually bought it on Steam.
gunsmoke on 11/1/2014 at 20:06
I hear the 360 port was a joke. I played it via Steam a few months ago, and it was hard as hell. Frustratingly so. The build trees were agonizing to navigate ( deciding which way to 'go').
Still looks great, and the Steam ver. runs smooth as butter on 7 Pro.
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N'Al on 11/1/2014 at 20:58
The 360 port isn't a joke, it's dogshit.
Shadowcat on 11/1/2014 at 22:04
Stupid question Muzman, but I assume you applied the 1.01 and 1.02 patches?
At what point does it fail? (I played it on WinXP myself, so that's no help to you, but I'm curious).
I actually completed my first play-through unpatched, as it turned out (I had it installed from back when, and had assumed I'd updated it). There were a bunch of CTDs and the loading times were pretty bad, so I was happy to find that those things improved considerably post-patching.
Actually, I did note that the copy protection was modified between the unpatched and patched versions, so you could always try seeing whether it works without the patches, or with just 1.01. (But then if Jason's comment is correct, the Steam approach is probably more sensible.)