Darkness Falls: The Royal Garmyth (T2) Final Out (March 4, 2002) - by Hidden in shadows
comfortably numb on 15/3/2002 at 13:32
Oddly enough, I found it easier to mantle on to the wall when I had pushed the barrel so that it's underneath the highest part of the wall; And then used a crate to get on.:)
Hawklette on 15/3/2002 at 14:55
I'm on the barrel now and Garrett seems to want to pull up but drops back down.
I will try the crates but that is on my list of thinks I don't like. Thanks all!
:erm: :erg: :grr: :tsktsk:
Hidden in shadows on 15/3/2002 at 15:32
Quote:
Originally posted by comfortably numb Oddly enough, I found it easier to mantle on to the wall when I had pushed the barrel so that it's underneath the highest part of the wall; And then used a crate to get on.:) That's exactly what I meant...it always works.
;)
Lake on 15/3/2002 at 16:55
Quote:
Originally posted by Hawklette I'm on the barrel now and Garrett seems to want to pull up but drops back down.
I will try the crates but that is on my list of thinks I don't like. Thanks all!You have to mantle the peaks of that wall, not the valleys.
Hawklette on 15/3/2002 at 18:18
Thanks all, I managed but the crate climbing trick is not one of my best. LOL :cheeky: :erg: :eww:
Auriga2us on 24/5/2002 at 13:25
Where is the sword located? I am playing on difficult and I was abe to easily finish the mission with only a black jack, and I have never come across a sword? Thanks:ebil:
uncadonego on 24/5/2002 at 14:39
Hawklette, what I noticed works pretty well is this: pick up a crate- stand exactly on the spot where you want the crate to be- look straight down and drop it- look straight ahead and hop. You should be on the crate, right where you put it.
Nightwalker on 24/5/2002 at 15:20
Auriga2us - [SPOILER]The sword is down a well. In the building just up the street from where you start (I forget what it's called. It has a bar in it.) there is an alcove across from the one under the stairs. There's a secret door in there that you can open and go through. You need to climb over the wall to your left just after you go out and explore out there.[/SPOILER] I didn't have time to check this, so I hope the directions are correct. I'm pretty sure they are, but it's been awhile since I've played it, so I'll keep my fingers crossed! :D
Auriga2us on 24/5/2002 at 17:49
Yep I got it, I climbed that wall before but that area reminded me of another part of the city and I figured it was a short cut and never bothered to explore down there. Thanks.:ebil:
deadman on 5/6/2002 at 01:30
Hello all. I'm just here to give out the "Underrated FM of the Year" award to *trumpets blare* *drum roll* The Royal Garmyth! :cheeky: :thumb: I remember playing it the first time and thinking, "Wow, this guy really has a good notion of what a FM should look/feel like!" I finally decided to send some proper praise to him (I'm sorry if he is really a she, I'm not good with non-american *scoff* names!) and got an unexpected reply: I was the first, to the designers knowledge, that sent an e-mail thanking them for their wonderful creation. Is there something wrong in the Thief community or somefing? Am I the only one who knows talent/skill when I see it? Will the Drunken Burrick ever fully recuperate from it's dangerous dance with death? Find out next week! ........ Erm, sorry 'bout that. Got a little side-tracked. :sweat:
Anywho, there must be someone else out there who agrees that The Royal Garmyth is one incredible FM. One would wish it were bigger, it's true, but that's more of a compliment than an insult (hey, if someone wants to waste more time on my FM, I'm down with it :cool: :o ). I just wanted to bring some much-needed attention to this fabulous FM. And believe me when I say I don't send out all this praise to many. In fact, I'm quite picky when it comes to FM's I'll endorse with the Deadman's Seal of Approvalâ„¢ ( :joke: ) so it should be obvious I think this is something special. In fact, I'd go as far to say the architecture is on par (or perhaps "well-grounded in the Thief universe" would be more suiting) as anything Purah, Nightfall, or Banshee ever made. (And yes, I like it that much) Many times I think (and to no insult to them, I haven't made an extensive effort at it yet, but I'm sure it's difficult) designers fail in their attemps to make an FM fit into the atmosphere of the original Thief missions. It almost seems one can't make it properly in a different atmosphere (Ranstall Keep succeeded..), at least not without making Taffers like me queasy in the stomach :laff: And because of this many FM's have made me feel not entirely at home. Sometimes it was a small nitpick that could be ignored; sometimes it was much bigger. But this FM has truly given no doubt in my mind that I am somewhere in The City, enshrined in the same place we've all grown to love (some to the point of obsession, me included: I'm always searching for the perfect atmosphere).. And this FM is Hidden in Shadows' first public release. That makes it all the more bittersweet, and his career so much more promising as a builder. So what say we give it the praise it properly deserves? I'm very very crazy when it comes to architecture, and as I've already said, this has a beautiful cityscape. We are undoubtedly in the world of Thief, and yet I don't think I've quite seen the same use in other FM's, giving him a unique style, and one that is ok'ed by this Taffer :thumb: . I shan't take up any more of your time, but please, if you haven't previously played The Royal Garmyth, look it up at The Keep of Metal and Gold or Thief: The Circle of Stone and Shadow and give it just a moment -- yea, just a moment of your time -- because that's all that it takes to see the promise in this new designer. Support him anyway you can because I for one want to see his name pop up again ;)
May thine victims' skull be soft and not damage thy Blackjack,
deadman.
This has been a Dancing Zombie Production®©.