Shadowcat on 23/10/2010 at 09:20
(
http://www.digital-eel.com/) Digital Eel have another game on the horizon. Sadly, it seems to have nothing to do with the crazy (
http://www.youtube.com/watch?v=Fh0EglaDkro) fish-with-guns concept art that was appearing regularly for a while, which was labelled "Fish Tales of the Purple Void" featuring the "Galactic Bait & Tackle Company". One presumes that is either a spin-off of the Infinite Space series, or the next in the series proper, but is possibly on the back burner for a bit.
The new game is "Datajammers: Fastforward", and looks more akin to the recent "Brainpipe" in being some kind of 3D avoid-em-up (albeit with some offensive measures this time around as well), but the beta test video doesn't really grab me like Brainpipe did. I don't really have a feel for what makes the new game fun, I guess. Well, that's a bit unfair... I do see some appeal, but it looks more limited at first glance.
It would probably help if there was music. In fact, if the game adapted to user-supplied music, it would bear some similarities to Audiosurf. I haven't the
foggiest idea if that's on the cards, though. The fact that the level is referred to by name ("Vorticave") makes me think not, though (and also makes me think that this may be a bit less procedural than some of their other titles).
I'll be sure to try the demo, though. (I may be a little nonplussed by this video, but I've been well hooked by some of DE's past titles.)
ZylonBane on 23/10/2010 at 15:14
Protip: When recording a demo video for your upcoming game, don't leave the damn mouse cursor sitting in the middle of the screen.
Yakoob on 23/10/2010 at 15:20
You don't understand, man, the cursor is part of the complete gameplay experience!
twisty on 25/10/2010 at 11:17
Hmnn...It looks like a cross between the original Wipeout and Audiosurf, without the appeal of either.
Shadowcat on 19/2/2011 at 05:11
The new trailer is starting to make the game seem more appealing, thanks primarily to having quite a bit more going on.
I'm thinking this one will be all about getting into that focussed state where you not only know where all the enemies are and how to deal with them, but simultaneously are aware of what the track is doing up ahead and how you need to move to take best advantage of it.
One of those slack-jawed in-the-zone concentration games, in other words.
ZylonBane on 19/2/2011 at 05:35
Looks like a cross between Spy Hunter and being repeatedly stabbed in the face with Pixy Stix.
Shadowcat on 19/2/2011 at 06:02
That's definitely a niche demographic.
Shadowcat on 9/10/2011 at 01:57
(
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=126349) Blue's News says:
Quote:
The <a href="http://www.digital-eel.com/">Digital Eel Website</a> notes that <b>Data Jammers: FastForward </b>is gold, and word is the retro arcade game will be released soon along with a three-level playable demo. Here's a <a href="http://www.youtube.com/watch?v=VlGcGz9uvv8">gameplay trailer</a> and <a href="http://www.youtube.com/watch?v=pNDtUYLjM2k">a trailer</a>, and here's word on what is the indie developer's tenth anniversary game:
Quote:
Data Jammers: FastForward is a continuously moving three dimensional driving and destruction game set within a retro wireframe world of impossible race tracks. Prowl twisting bitstreams amidst bizarre geometrical environments enhanced by otherworldly soundscapes as your nimble avatar encounters more dangerous denizens, hazards and boss guardians along the way!
Features include:
Zen-inducing frenetic arcade gameplay
Arresting 3D visuals and audio
Mindbending race tracks
Increasingly challenging environments, critters and hazards per level
Easy to learn and play
Brisk play sessions
Excellent replayability
Hands on tutorial
Supports game controller and good ol' fashioned keyboard
Now I expect a full report on my desk tomorrow; do you think you can maanage that?
june gloom on 9/10/2011 at 01:59
i don't see pixy stix in there
they just lost a sale
Shadowcat on 24/10/2011 at 13:09
It's out. (
http://www.digital-eel.com/) Digital Eel have the details (I really wish they'd figure out some kind of permalink solution on that site).
It can be purchased DRM-free from (
http://www.shrapnelgames.com/Digital_Eel/DJFF/DJFF_page.html) Shrapnel Games, or with DRM included at (
http://store.steampowered.com/app/110500) Steam.
Windows demo is here:
(
http://www.shrapnelgames.com/Demos/DD_DJFF_win.html)
Quote Posted by Digital Eel
DJFF features Zen-inducing frenetic arcade gameplay, arresting 3D visuals, transcendent audio and mindbending race tracks. Each level introduces new environments, critters and hazards, and each episode features a unique boss critter to defeat. DJFF is easy to learn and play with a superquick hands-on tutorial. (We don't even think you'll need it but go for the achievement!) It allows brisk play sessions too, and has great replay value. DJFF supports keyboard or stick control, and mouse selection.
And because it might be easier to read on this page, here are the demo's instructions:
Quote:
Instructions
Use arrow keys and RETURN, or gamepad/joystick to control the menus.
When you start a game, you may select which chapter and level (dataset) to
play. Note that the level of challenge varies based on the dataset. In the
demo, only one chapter with three levels is available. The full game includes
three chapters with five levels each.
Use arrow keys or gamepad/joystick to Steer left, right, forward and back.
Press SPACE, RETURN, or joystick button #1 to detonate smart bomb.
Pick up boxes with "nuclear" symbol to increase your bomb inventory.
Pick up boxes with "red cross" symbol to heal.
Pick up boxes with "shield" symbol for temporary invulnerability.
Pick up boxes with "fireball" symbol for destructive powers!
Pick up hovering rings for points. Pick up a whole row for even more points!
Green boxy objects are harmless data traffic. Avoid touching other objects.