june gloom on 21/8/2008 at 11:40
Quote Posted by Koki
Is there anyone out there not housetrained by dethtoll to notice I might not be entirely serious with this? And that this is, perhaps, a poke at all the basement-dwelling color and light experts from Diablo 3 thread? Doubtful.
Forgive us for not being able to tell when you're not being serious. After all, you
must have been joking when you said WoW had no impact on society or culture whatsoever, or that releasing a special edition of a game was a bad marketing move.
WingedKagouti on 21/8/2008 at 11:53
Quote Posted by N'Al
Admittedly, the only real contact with I've had with WH40k is through the original DoW and its add-ons, so I don't necessarily know what playing Nids
should feel and look like,
The Zerg draw lots of inspiration from 'Nids (and some newer 'Nid units have been inspired by Zerg). And they share a bunch of other inspiration sources.
One major difference is the question of personalities. The Zerg wouldn't be the Zerg without the Overmind, cerebrates or Kerrigan. 'Nids may have hero units, but their units (or fleets) don't have personalities as recognized by humans. That doesn't mean the hive fleets are unintelligent, while they may place absolutely no value on individual units, they still know how to use them optimally.
One reason for them not being included in DoW1 was a useful economic model. Fluff-wise, they start with scout type units (the Lictor in the cinematic is one, but it's also more than capable of chomping up a Space Marine sergeant) and then call in increasingly stronger units as they encounter tougher enemies. They don't care about territory, and the only structures they use are for ripping the planet apart and transfering the resources to the fleet.
Koki on 21/8/2008 at 12:05
Quote Posted by dethtoll
Forgive us for not being able to tell when you're not being serious. After all, you
must have been joking when you said WoW had no impact on society or culture whatsoever, or that releasing a special edition of a game was a bad marketing move.
Wait. Let me ask my sister how WoW changed her life.
...
She doesn't know what "WoW" means.
So this time I'll aks her if she wants to instance a supper.
...
She asked me what the hell am I babbling about.
No social or cultural changes here. Why won't everyone try it out with their sisters and we'll compare the results?
As for re-releasing a special edition, was that The Witcher? Wasn't it free to those for have already bought the game? That's more of an expansion or elaborate patch to be honest. And I'm pretty sure any necktied marketer would agree that admitting that the company made a flawed product is a bad move. They should said they're "building on the successful base estabilished by their merchandise" or something instead.
Ulukai on 21/8/2008 at 12:22
I'm thinking the random sister litmus test isn't exactly a great example of research into the social and cultural impact of an area largely dominated by men and American divorcees.
Wait tho', it could have some merit.
Everyone post pics of their 18+ sisters
EvaUnit02 on 21/8/2008 at 13:05
My 30-year-old sister knows what WoW is and even bought a copy of Starcraft.
One of her former boyfriends plays WoW, he's now on the waiting list for a transgender operation - I wish that I was kidding.
Matthew on 21/8/2008 at 13:25
Do you suppose there is causation there?
The_Raven on 21/8/2008 at 13:54
Ha, I was just about to say that.
Also, it may actually be further proof of the effect of "WoW Gayness." :cheeky:
june gloom on 21/8/2008 at 13:54
Around here, correlation is very often causation.
and with good reason
EvaUnit02 on 21/8/2008 at 14:32
He's pre-op and is now living life as a woman. That includes having encounters with men. Again, I wish that I was kidding.
Matthew on 21/8/2008 at 15:21
Hey, more power to her.