june gloom on 4/2/2013 at 20:42
Dead Space Extraction remains the best Dead Space, and I'm burnt out on the series anyway. So no.
SDF121 on 4/2/2013 at 22:37
Quote Posted by Volitions Advocate
What are you guys planning? I know i'm going to want to play it right out the gate.
I'll probably do what I did with DS2 which was to rent the game for my ps3 and pull an all nighter playing through the game. So rather than spend $60 I can play through the game on day one for only $1-2 and be done with it. If its something that I really like, then I'll consider whether or not to shell out the full $60 or wait until the game goes on sale.
zajazd on 5/2/2013 at 01:48
I can't decide between this Guts Space 3 and Boringshock Infinity.
Angel Dust on 5/2/2013 at 03:22
Yeah, it is a tough one but I'm going for Boringshock Infinity. LOLZ!
SDF121 on 5/2/2013 at 04:16
Quote Posted by Angel Dust
Yeah, it is a tough one but I'm going for Boringshock Infinity.
I think that I'll probably rent Infinite as well. I never really cared for Bioshock and that was before I ever heard of System Shock. After playing through System Shock and System Shock 2 back in 2011, I decided to give Bioshock another shot but still found the game to be a chore to play through. To be honest, the only console game that I'm really looking forward to in the near future would be The Last Of Us.
edit: So I caved in and ordered Dead Space 3 off of Amazon. They're offering a deal where they'll give you the limited edition of Dead Space 3 with both preorder bonuses and a $20 gift card. That seems like a fairly modest deal to me.
Volitions Advocate on 6/2/2013 at 04:38
Played the demo on Xbox. My response was " hmmmmmmm "....
I ended up springing for it. And you know, it's kinda fuckin' awesome. I was worried it was going to be RE5 style with your partner constantly in your face, but it really isn't. I get the feeling that the drop-in co-op is kind of tacked on in the same way that it was in SS2. The isolation is still there even if so far I've been in radio contact with other people about 75% of the time. A good deal of the time is spent on other ships away from your team (or gaggle of survivors as the case may be). Voice acting is superb, There is a lot of zero G so far, and not just in tight areas either.
There are things to get used to, like the new commerce system. There is no store. And there are no Powernodes anymore either. Instead of collecting credits, you collect resources (that don't take up normal slots in your inventory) like scrap metal, semiconductors and the like, and they're used to build upgrades at the bench rather than purchase them, or for upgrading your rig at a rig kiosk. Rather than getting powernodes you get upgrade circuits for your weapons, they function pretty much the same as power nodes, except you have a limited number of circuits available on each weapon, and the curcuit you find is a specific upgrade (damage, ROF, etc.). So its like the powernodes contain the upgrade instead of each node determining what the upgrade is. THese are also very very rare.
The only dubious thing I'm leery on is the universal ammo, I can see how it makes sense, since you don't find weapons anymore, you build them, with a lot of mix and match as far as type of weapons are concerned. Still, there could be plasma bolts and bullets and line racks etc, that would feed your various contraptions, but the ammo system makes it much less of a hassle as far as inventory management (which hasn't changed at all) and what I can imagine would be a nightmare for sharing ammo in co-op.
Because of it it always seems like I have a shit ton of ammo, my plasma cutter currently has 175 shots, which is tons, except that It might not seem quite so much because literally every other weapon is sharing the same ammo, so I can't just switch when I get low, because every plasma round I fire is 20 pulse rifle rounds or something like that. So it has its uses for keeping the tension up.
I wish I could turn off the stupid "benefits" i get from all the crap DLC that came included. I already have 20 out of 25 inventory slots available because I got the suit upgrade from buying the LE edition, which kind of wrecks the games balance in the beginning, but apparently there is nothing I can do about it.
I'm also running it in surround @ 5040 x 1050 and there are no bugs so far. I'm enjoying it a lot.
Sulphur on 6/2/2013 at 06:38
Plenty of reviews, even the paid-off ones, either stress how much of an action-puzzler DS3 is, or out and out call it: this is not a horror game. That's all I need to know, to be honest. Leaving aside even the micro-transactions or the human enemies or the other crap they threw in to mainstream the franchise, that clinches it. EA can take a fucking walk.
Volitions Advocate on 6/2/2013 at 07:13
Action puzzler... sure. that sounds about right. As far as I can tell it treats enemies the way HL2 treats pickups. You find caches of them.
Lots of little mini games for the puzzler aspects. Honestly it's no more of an action 3PS than RE4. But then again, RE4 isn't really a horror game either.
To each his own, I'm not going to argue with you (NAAWWW ITS A GRAATE GAEM U SUK!) but I'm surprised to find I'm enjoying the shit out of this game now that it's going. The prologue should have been aborted, but I'm getting a huge vibe of the original game. I'm on chapter 6 or 7 now and I still haven't reached the point in the demo. Which means so far It's all in space, no planet yet. Except for the prologue, which sucked.
Sulphur on 6/2/2013 at 07:21
Naw, dude, not trying to argue. It's great that you're having fun with it - I wish I could. I'm just coming at it from a different perspective - DS1 was pretty damn good in terms of pacing, atmospherics, and even design. It's certainly the one game I'll keep on the shelf to show off its audio design to other people, if nothing else. Dropping all of the important stuff that makes Dead Space a horror franchise leaves us with just another generic action shooter, and there's plenty of games that do that better without hobbled controls.
Volitions Advocate on 6/2/2013 at 07:46
also, I had a lapse in memory.. The prologue was awesome. It's chapter 1 that sucked.
I'm finding this to be a lot more like DS1 than DS2. As far as human enemies, I haven't seen any since the first chapter, and its certainly a point I'd agree with, it's so out of place.
I'm enjoying the enemies. The have all the same types as the previous 2 games so far, or at least of DS1. but with a few extra surprises, and they don't even break canon or come up with some stupid inflated excuse as to why they're different. I even had one ass hole play dead after I chopped his legs off. Sat there not moving or making any noise, and he chopped me when I tried to stomp him for goodies.
If there's one thing I've loved about the whole series, its the interesting ways they make samey or similar baddies surprise you in ways that throw you off balance.
If you don't want to buy it now, I'd suggest get it someday when it's cheaper, its worth a playthrough. Or rent. I'm glad it has turned out to be better than I thought it would, no buyers remorse here.