catbarf on 29/7/2008 at 19:06
Quote Posted by Subjective Effect
What are the actual chances that dead space is going to be as good as its potential? Seriously? I'm so cynical these days (and BioShock hasn't helped that any) that I can't see that many new big games being any good.
I can sympathize 100%, I feel much the same way. The only game that looks promising to me is Borderlands, and even that is kind of iffy.
june gloom on 7/8/2008 at 17:42
Seriously? Warren Ellis? Wow.
Now I have to check this out.
clearing on 10/8/2008 at 13:29
Good news.
Vraptor7 on 11/8/2008 at 01:09
(
http://io9.com/5035134/dead-space-does-its-walk-the-space-walk-or-just-talk-the-space-talk) First real impressions of gameplay that I've come across so far, I think.
Quote:
And so here is the first confounding paradox of Dead Space: although the presentations of the production team utterly convinced me they had created a truly original science fiction survival horror story, at no point did anything in my three thirty minute playtime sessions of Dead Space reinforce that conviction. Dead Space pulls atmosphere and ideas from all four Alien films, Paul Verhoeven's gruesome science-fiction flicks, John Carpenter movies both awesome and awful, and semi-stinkers like Event Horizon and Screamers, but the team seems to think the industrial bays of Dead Space are completely different from those of Aliens or Terminator because the color scheme is brown and gray instead of blue or green.
catbarf on 11/8/2008 at 19:09
And of special note, EA being EA:
Quote:
Perhaps only at Electronic Arts—a company that sports licenses, long-established IPs, and rigorous bureaucratic orthodoxy have made into the eighth largest software company in the world—can Dead Space be called original without a certain amount of Simpsonesque finger-twiddling, eye-darting, and lip-pursing. In fact, my willingness to take the team at their word and consider Dead Space cutting edge worked against my success when I finally played: it took me twenty minutes to realize that those lovely lit x-boxy looking cases scattered everywhere were, of course, breakable crates with helpful stuff inside.
addink on 11/8/2008 at 23:21
As far as EA bashing goes, that is a pretty pathetic attempt. Basically any AAA title is marketed as if it's supposed to be the end all of its genre. A journalist shouldn't even bother writing down what the marketers are telling him, especially if he's going to get a hands on 90 minute playtest.
But perhaps even worse is quoting it outside of its context.
The article itself is far from negative btw (perhaps that's why it isn't really bashing EA). It does focus on the lack of originality only to go on explaining that that doesn't really matter, because it apparently is excellent scary fun.
*grumble* there exists no such thing as an awful John Carpenter Movie..
nicked on 12/8/2008 at 11:42
Quote Posted by addink
*grumble* there exists no such thing as an awful John Carpenter Movie..Chyeah!! Before 1990.
Scots Taffer on 13/8/2008 at 00:07
This game looks completely unoriginal and totally unengaging.
+1