june gloom on 16/10/2008 at 03:43
Paris was where the game actually took off for me.
Bjossi on 16/10/2008 at 03:57
Quote Posted by JohnnyTheWolf
Then how could you feel robbed if you were actually sad that he died
That part I explained in the last sentence of the first paragraph.
Aja on 16/10/2008 at 04:28
Wait, someone in the Deus Ex forum was telling me that the game is a more literary shooter than Bioshock (literary in the sense that its thematic content can be analysed and interpreted). Does Deus Ex actually explore themes or does it just contain pieces of literature in it?
ZymeAddict on 16/10/2008 at 04:37
Quote Posted by Aja
Wait, someone in the Deus Ex forum was telling me that the game is a more literary shooter than Bioshock (literary in the sense that its thematic content can be analysed and interpreted). Does Deus Ex actually explore themes or does it just contain pieces of literature in it?
I think it does, it's just not always as obvious about it as BS. Most (if not all) of the literature presented in the game links back to underlying ideas brought up throughout the game, such as the role of government in society, the implications of technology for human evolution, etc.
Chade on 16/10/2008 at 04:39
Both Deux Ex games do a good job* of exploring various themes, and in a limited way**, requires the player to express an in-game opinion on some of these issues.
* relative to other games, that is.
** not relative to other games.
june gloom on 16/10/2008 at 05:16
Quote Posted by ZymeAddict
I think it does, it's just not always as obvious about it as BS. Most (if not all) of the literature presented in the game links back to underlying ideas brought up throughout the game, such as the role of government in society, the implications of technology for human evolution, etc.
Not to mention the definition of terrorism, the role of propaganda, as well as the concept of sovereignty in an increasingly globalized world.
pdenton on 16/10/2008 at 06:00
I picked up Dead Space for the 360 today and so far I'm pretty impressed. Sure, it's really a better looking but far stupider System Shock 2 clone. And in retrospect, I think it's a better rental than purchase, but so far the gameplay is intense and fun, and the story is getting off to a slow, but interesting, start.
mothra on 16/10/2008 at 10:36
please do keep us posted. I'm interested in how the story/gameplay is intertwined and how motivation and relation of your character to the situation is being built. and of course, if the enemies are any good besides charging you madly. i think one can say this without spoiling major plotpoints or surprises. well, I already read about pretty generic big bosses with the old cliche "shoot-the-hightlighted-spot" mechanics, I hope they mix up the gameplay with more interesting encounters.
and I decided to get FC2 since the secuRom does include the revoke tool from the beginning, I still wrote ubisoft about my gripes with their decision and that some friends won't get it because they STILL don't have a internet connection at home (who would have thought). with dead space (since it's EA and surely the even worse securom) I'm more reserved (read a few BAD things about the keyboard/mouse support) and will wait for proper (as in PC version/not gamespot) reviews.
JohnnyTheWolf on 16/10/2008 at 11:59
Quote Posted by pdenton
I picked up Dead Space for the 360 today and so far I'm pretty impressed. Sure, it's really a better looking but far stupider System Shock 2 clone. And in retrospect, I think it's a better rental than purchase, but so far the gameplay is intense and fun, and the story is getting off to a slow, but interesting, start.
Tell us about the difficulty settings and the save system, please.
The_Raven on 16/10/2008 at 13:41
Quote Posted by Scots Taffer
If we're talking about DX what I remember was a nice slow start to a game about terrorism and governments that turns to conspiracy theories and so on that bubbles along quite nicely until someone decided to jam their sophomoric philosophy thesis into the dialogue. The back and forths between JC and Helios are among the most painfully fucking overwritten shit I've ever seen in a game. I have a lot of love for DX but that last act is a fucking slog in terms of the dialogue content.
While I don't completely disagree with what your saying, it is true, I will admit that I have a soft spot for the dialog between JC and Morpheus. I also like the idea behind the JC and Helios ended, but the dialog isn't as likable as the one previously mentioned. I guess this is probably the main reason I sometimes refer to Deus Ex as an "intellectual wank fest."