Mr.Duck on 23/10/2008 at 09:23
Quote Posted by Neb
Amusingly,
necromorph is just a fancy way of saying
deadthing.
I know, but it sounds more fancier of calling'em that instead of...y'know....-that- other thing ;)
(Not that neither terms need a spoilertag, I think all the bakcstory and manuals refer to them as such, methinks).
:)
belboz on 24/10/2008 at 06:23
about the DRM if you carry on reading down the page at EA you find this.
DRM in the future
We all like to know that if we invest in a game today, we will be able to play it years into the future. If you’re worried about your ability to play the game down the line, we will have a solution for that too. Once the game has lived its natural life and the risk for piracy had died down, we plan to patch our copy protection out of Dead Space.
The bottom line is that we will never make it impossible for you to play a game that you paid for, even is that is years from now.
Volca on 24/10/2008 at 10:21
I don't believe that statement. If the game contains online activation and the server(s) it contacts are offline, you'd have to have a separate installer on disk which won't require that connection at all.
OR - the game installer does not require connection to internet, but the firts time you run the game it does the connection.
The result is the same - you need an internet connection or an application already downloaded before installing/running. Will such application be available 10 years later?
DRM is crap. I bought bioshock, never had a problem with it, true, but see the discussion on how to install bioshock under wine (on linux) - "run installation, kill the setup once the online activation is requested, place a cracked executable in the app's directory". This will happen for windows installations as well later on, no question. The wine installation only illustrates what will happen if the DRM related code does not work.
catbarf on 24/10/2008 at 10:28
Quote Posted by Volca
I don't believe that statement. If the game contains online activation and the server(s) it contacts are offline, you'd have to have a separate installer on disk which won't require that connection at all.
OR - the game installer does not require connection to internet, but the firts time you run the game it does the connection.
The result is the same - you need an internet connection or an application already downloaded before installing/running. Will such application be available 10 years later?
DRM is crap. I bought bioshock, never had a problem with it, true, but see the discussion on how to install bioshock under wine (on linux) - "run installation, kill the setup once the online activation is requested, place a cracked executable in the app's directory". This will happen for windows installations as well later on, no question. The wine installation only illustrates what will happen if the DRM related code does not work.
You find it impossible to believe that EA might give you an EXE to run that adds appropriate keys to the registry so that you don't need to connect?
Volca on 24/10/2008 at 10:35
Well, that sounds reasonable, but as I say you need to have this executable (no difference in what it does exactly), and question is if it will be available 10 years from now without problems - that is what I meant.
Maybe there won't be any problems finding it, sure. The thing is if there was no such protection in the first place, such thing would not be necessary at all.
catbarf on 24/10/2008 at 21:35
Quote Posted by Neb
Second person shooter?
That would be a game in which you see yourself from the enemy's perspective :p
Quote Posted by Volca
Well, that sounds reasonable, but as I say you need to have this executable (no difference in what it does exactly), and question is if it will be available 10 years from now without problems - that is what I meant.
Ah, I see. Yeah, 10 years down the road it might be an issue- but you could always just find a crack.
Judith on 24/10/2008 at 22:39
Just played it for a couple of hours and I must say I'm pleased with what they made so far. Of course, you've probably seen all the horror s-f elements in movies and many gameplay solutions in some other titles, but that shouldn't prevent you from enjoying this. I'm sure at least you'll be impressed by the sound effects, the ambiance is absolutely superb. Generally I see it somewhere between Doom 3 and Resident Evil 4. Is it System Shock's 2 younger sister? It's hard to say something like that when you're in a second chapter but well, at least player has an inventory ;)
Oh, and the thing about dogshit PC controls is bullshit. You'll have to get used to the way the camera works, but you get plenty of time to do so. Mouse/keyboard controls are fine and the gamepad works well too.
Lansing on 24/10/2008 at 23:32
Quote Posted by catbarf
That would be a game in which you see yourself from the enemy's perspective :p
I don't want to derail the thread, but no - that's not how a second person game would work if it followed conventional narrative rules. A true second person game would show you what you were doing and probably what you were thinking at the same time. Although there are many games that use this technique during cutscenes, a whole game staged this way would not really be what I would call a 'game'.
Volitions Advocate on 24/10/2008 at 23:42
Weird bug....
I have the mouse sensitivity maxed and its not sensitive enough for me. I work with it but I'd like it to be better.
So i fired up fraps to show everyone here how responsive the mouse controls are and the second I hit the record key. the sensitivity jumped up to HL2 levels (if you set your HL2 sensitivity to around 13-14).
Everything was so responsive it was amazing I loved it. But I can't be playing the came with fraps on the whole time, it restricts my framerate and gobbles up my harddrive space. .. and then the second I turn the recording off... the sensitivity goes back to the way it was. Anybody have any idea what is going on here?
Oh and by the way. This game is really optimised. I'm running with everything on MAX except with Vsync disabled (cause of the mouse thing) @ 1680x1050 and I"m ranging from about 98 fps to 113 fps. Loading times are a joke. They do a good job of making the loading screen look like it actually serves some kind of function to distract you from the fact that its loading. except that I never see the loading screen. It loads faster than a cartridge game. The main menu appears and I click "continue" and im playing in less than 3 seconds.
I'm running an average rig by todays standards I think. I've got a Q6600 with an 8800GT and 2.5 gb Ram. So I'm really impressed with how well this game engine runs.
catbarf on 25/10/2008 at 14:25
Quote Posted by Volitions Advocate
I'm running an average rig by todays standards I think. I've got a Q6600 with an 8800GT and 2.5 gb Ram. So I'm really impressed with how well this game engine runs.
Well, thanks to that comment I've ordered the game. I'll need to force AA, though- my monitor's native resolution is 1280x1024, I'd like to smooth it out.