thefonz on 3/5/2009 at 19:52
Chapter 7 bitches.
:cool:
This Bank Holiday weekend is being devoted completely and utterly to Dead Space. I will beat this game. Oh yes.
FYI the laser cutter (First weapon you get) is now totally pimped out on my character - its ctually quite a formidable weapon. Although at the moment I find myself running low on ammo in every fight scene.
just released the asteroid. you'd think the players would get cut a little slack - and are the monsters really just waiting for me to do something important before leaping out at me??
Bjossi on 3/5/2009 at 21:34
On my first runthrough I was struggling in ch. 7 when it comes to ammo, but once you're in ch. 8 things should start going upwards again. At least it did that for me.
Then suddenly in ch. 9 or 10 I found myself having an unusually easy time, later I discovered that the game had decided to bump the difficulty from hard to medium. :p
(caused by a bug, not a feature, btw)
thefonz on 3/5/2009 at 21:45
Quote Posted by Bjossi
On my first runthrough I was struggling in ch. 7 when it comes to ammo, but once you're in ch. 8 things should start going upwards again. At least it did that for me.
Then suddenly in ch. 9 or 10 I found myself having an unusually easy time, later I discovered that the game had decided to bump the difficulty from hard to medium. :p
(caused by a bug, not a feature, btw)
Wait, so I'm playing through on Medium on the options screen. Are you saying that chpt 7 to 9 are on HARD?? Thats mental! Although it would explain why I am certainly having a tougher time all of a sudden. Meh, it adds to the whole thing I reckon.
Bjossi on 3/5/2009 at 22:24
Nah, the difficulty will remain unchanged throughout the game if you don't run into the difficulty bug. Though it does sound like you already have. One way to avoid it is to not use the continue game option in the main menu, and I use that every time I fire up the game. . .
You can see the difficulty below chapter names in the savegame slots, if it reads Hard you ran into the bug at some point. There is no way to correct it as far as I know, unfortunately.
Fragony on 4/5/2009 at 13:01
Ok at chapter 4 on hard, so far I have only upgraded my rig but my guns are starting to feel weak. I got the plasma cutter, line gun, the ripper, and the schematics for the forcegun and contact beam. What gun should I upgrade first? So far the plasma-cutter was my weapon of choice but the game now seems to favour the line-gun when it comes to the handing out ammunition.
mothra on 4/5/2009 at 13:30
the game ALWAYS gives you ammo for your least powerful weapon (node-wise). No matter which weapon combination I had, the gun I liked the most had always not enough ammodrops. but that's what you got the shop for :)
I would concentrate on max 2 guns and rig to upgrade. one gun then will always have tons and tons of ammo you can sell or use just for panic moments to free yourself from an unexpected onslaught ( I use pulse rifle secondary or contact beam secondary for that ). depending on how you play (hard, impossible) and which weapons you get ammo drops will always favor the least developed and weakest gun which is OK imo.
Fragony on 4/5/2009 at 13:49
True for the plasma cutter as well? Not the most glorious of the lot. Think I am going to try max that one out, but would be a shame to let such a fun and diverse arsenal to waste. Have yet to find a use for the ripper, it well, doesn't cut it but everybody seems to like it for some reason. Looks like this game has some great replay value. I am really enjoying this game, and it's going to last me a long time because I am a total wuss and need a short break after just about every encounter. To think I spend dark evenings on Silent Hill HC :(
mothra on 4/5/2009 at 14:18
the ripper is the hardest weapon to use imo. not only do you have to get the angle and height right, you must have the RIGHT distance from the target for it to cut actually anything. if you don't reposition yourself as your enemy closes in, the blade will only hang in the air doing nothing. but if you get into it, you can use it like "the painting" stuff in okami :)
e.g. a Z will kill any "normal" necro once it's upgraded.
an M from the side in 45degrees onto those "crawling-jumpy" necros is always good because if you happen to hurt one arm and most of its tail its a goner. Ripper is especially bad against babies on walls or the quick-jump-in-your-face monsters.
I played on hard and impossible and there's actualy not much replayability. the bigger encounters (in necro numbers) are good, they are diverse but most of the others are too scripted or "learn the bossfight pattern" so they don't hold up that good on 2nd replay.
Fragony on 4/5/2009 at 15:12
astroids, fuck this, who came up with that
Bjossi on 4/5/2009 at 16:31
Quote Posted by Fragony
Ok at chapter 4 on hard, so far I have only upgraded my rig but my guns are starting to feel weak. I got the plasma cutter, line gun, the ripper, and the schematics for the forcegun and contact beam. What gun should I upgrade first? So far the plasma-cutter was my weapon of choice but the game now seems to favour the line-gun when it comes to the handing out ammunition.
A fully upgraded line gun is devastating, so I'd upgrade that primarily.
As for the RIG, I don't think concentrating on that is a good idea early on, no vacuum part of the game is so long that you need the extra oxygen supply (at least if you backtrack to the nearest air pocket when you need to), nor do you really benefit from the extra hitpoints unless you solely invest in/use large medkits (which heal 100% regardless of max health).