Chickensalad on 21/8/2018 at 20:00
No "No kills" objective on expert? Am I missing something or am I good to paint the cathedral hammerite red :ebil:
urgrue on 21/8/2018 at 22:39
Do what it says on the tin. I did.
Yandros on 22/8/2018 at 14:33
If you go killing all the Hammers, you may come to regret it later when they aren't around. :p
Chickensalad on 22/8/2018 at 23:14
Quote Posted by Yandros
If you go killing all the Hammers, you may come to regret it later when they aren't around. :p
Just out of curiosity why didn't you include a no kill objective? Was it because of how hectic things get at the end?
Yandros on 23/8/2018 at 12:57
I'm now 50 and that mission was planned in 2013, so I'm going to say "I don't remember" and leave it at that. :D
FilthyCutpurse on 6/10/2018 at 03:01
I recently completed this FM and enjoyed it immensely. There is one part that sticks outs for me anyway and that's the part in the chapel. After I'd knocked out nearly everyone, I stood in the chapel with my eyes closed and just listened to the halls come alive with the sound of Sephiroth/Ulf Söderberg (thanks for introducing me to his music). I like to think it came from past. Hammerites long since departed, their voices echoing in the great halls.
Thanks Yandros and all who contributed to a fantastic FM.
Yandros on 7/10/2018 at 04:14
Thank you. This mission and mission 9 are the two which are the most different from the rest, and most people tend to either love them or hate them for that. The Soderberg piece used in the chapel ("Now Night Her Course Began", named from a verse from Paradise Lost) is very special to both me and Random_Taffer. It brilliantly captures both solemn melancholy and the fear of the unknown; the voices sound like they might be soothing, but because they sound somewhat distant and the words are indistinguishable, it also makes you uneasy. Among the best the dark ambient genre has to offer.
[video=youtube;5WNzaYIpwVw]https://www.youtube.com/watch?v=5WNzaYIpwVw[/video]
Meisterdieb on 4/6/2020 at 21:58
Playing on Expert (if that makes a difference)
I found 3 unfrobbable doors ( 1 on the walkway near Thadeus' office, 2 in the cellar beind locked gate, 3 in the graveard where you find the shovel)
Is there more to them?
Are they usable on lower difficulty?
One thing I noticed: when you lean to listen at the door in the graveyard you can here what appears to be someone bashing in doors/ breaking crates. Is this where the unead spawn from or just random?
klatremus on 4/6/2020 at 22:11
You can't use those doors on expert at least. I doubt they have any relevance on lower difficulties. Those sounds are just ambiance, I believe.
Great mission though! Second best in this campaign imho, after Murder Most Foul.
Yandros on 5/6/2020 at 16:12
Correct and correct.