qolelis on 26/9/2012 at 10:12
Holy excrements indeed! And here I was thinking of retiring to CommChat... well, seems like I won't. :thumb:
Does this mean I can use any shape of room brushes now? Room brushing has always been my number one thing of things not being my idea of a fun time. Anything that made that easier would make me happy.
Quote:
Lystring! Gränsen av anslutning har förbrukats för din IP-adress! Var så god prova i 1:38 timme(timmar).
Haha, what? Depositfiles doesn't seem to be the best of downloadsites, but okay, I can wait, taffer, I can wait... (for those of you who don't know Swedish, that is one piece of bad grammar).
Zippyshare was fast enough, though: I'm off testing the real deal instead. :)
Edit:
The file called
modders_notes.txt in the doc folder inside
new_dark.zip has a long list of new limits:
Quote:
Max concrete object IDs: 8192 (from 4096)
Max visible objects: 1280 (from 128)
Max texture dimension: 4096 (from 1024)
Max texture animation frames: 99 (from 20)
Max drawn terrain polys: 20480 (from 1024)
Max ambient sound objects: 1024 (from 256)
Max cells for bounding sphere spatial queries: 1024 (from 512)
Max cells a dynamic light can reach: 1024 (from 512)
Max portal clip regions: 20480 (from 2048)
Max characters per cfg-file line: 8192 (from 80)
Max display resolution: <unlimited>x4800 (actual limit depends on HW) DX9 / 2048x2048 DX6 (from 1024x768)
Max brushes: 16384 (from 7068)
Max regions (/ worldrep (WR) cells): 32760 (from 28672)
Max rooms: 4096 (from 1024)
Max AI path cells: 131070 (from 65534)
Max texture families: 32 (from 16)
Max family textures: 1024-ish (from 256-ish)
Max static lights: 2016 (from 736)
Max cells a static/anim light can reach: 8192 (from 512)
Max anim light to cell pairings: 49152 (from 16384)
Max brush faces/sides: 28 (from 12)
Max decals per page on Thief maps: 256 (from 64)
If that is anywhere near as promised, it's goodbye 1.18 and hello 1.19 for me: I have been fighting all sorts of limits for so long now, and I especially noticed these:
Quote:
Max brushes: 16384 (from 7068)
Max regions (/ worldrep (WR) cells): 32760 (from 28672)
Max rooms: 4096 (from 1024)
Max Rooms? That must mean maximum number of room brushes, right!? I haven't seen any mention of new room brush shapes, but maybe that doesn't matter having 4096 room brushes to play with... I was also hoping for more cells, but around 4000 extra is at least something.
Anyway, See you in a week or twelve, I'm off testing now. I have to see this in action before making the switch of course.
And, erm... I don't mean to sound ungrateful, so thanks to whoever made this possible.