Digging Deep; The little things in Thief you never quite accepted... - by TheGrimSmile
Beleg Cúthalion on 30/9/2008 at 07:19
Just for the record...well... jtr7's record: (
http://clayhoffman.com/) I just found that looking for Kurshok pictures (I guess we could give them shoulder guards now that I see this artwork again) and he's a concept artist of some sort responsible for the Kurshok Citadel. Maybe he even draw that omnious artwork which Krypt mentioned.
jtr7 on 30/9/2008 at 07:22
Cool, thanks! Ooo...and he's working with Warren Spector at Junction Point Studios, now.
From the TDS credits:
Additonal Art
Gregory Callahan
Steve Hartman
Clay Hoffman
Jay Lee
Chris Mead
Petike the Taffer on 3/10/2008 at 15:44
A Kurshok female ?
Beleg Cúthalion on 3/10/2008 at 19:03
Have you seen their eggs? Kurshok ladies must be real monsters. :sly:
Herr_Garrett on 13/10/2008 at 17:30
That Constantine's mansion was fully exposed. After having played DS, I did some serious thinking that why wasn't it protected by glyphs, like the Keeper Compound was. Not totally invisible, just to make sure that Keepers or other odd folk can't enter.
Or are Keepers so secretive that even the Tickster is unaware of them?
Beleg Cúthalion on 13/10/2008 at 19:38
The presence of glyphs in his mansion being part of his traps is already a strange thing.
d'Spair on 13/10/2008 at 22:13
Speaking about the whole Viktoria and Garrett research thing in T2,
Viktoria indeed knew much about Cetus project, Markham's Isle and Gervaisius masks long before she started working with Garrett. I think she sent Garrett to all these missions not only to get some more detailed information on the matters (since her agents weren't much of sneakers anyway), but to convince Garrett that he should be with her when the time of a final battle comes. It was like she was showing Garrett all the bad things about the Mechanists: first he was sent to read the New Scripture and look at the poor servants in the Angelwatch, then he comes to Markham's Isle and sees how Mechanists treat Lotus and what they are up to with the Cetus Amicus. She was just trying to let Garrett know who the Mechanists really are, since Garrett had thought they were just stupid fanatics before he actually met Viktoria.
jtr7 on 13/10/2008 at 22:48
About the glyphs: And there are all the glyphs in the TDS Keeper Compound, which include the Trickster symbol. A clue to the near-omnipresence of the Keepers? And there are glyphs that the Keepers use on the Maw map, too.
D'Spair: Interesting theory, but it will require some tweaking. Garrett sees Servants being made, hears what they are capable of doing, knows of the whole scandal/blackmail between Karras and Truart and "street-people", knows about the Mechanist takeover of The City and the Servants as weapons, knows of the increasingly genocidal attacks on pagans, and sees the massacred village of Beck o' the Wills--commenting that he's really beginning to hate the Mechanists--all before he ever sees Viktoria, or knows she's involved.
jtr7 on 15/10/2008 at 09:37
Discovered this buried treasure:
(
http://www.ttlg.com/FORUMS/showthread.php?t=41164)
From before T2 was released...
Quote Posted by Grundbegriff
STORY SPOILERS:
* The split between the orthodox Hammerites and the Mechanists was a
result of disagreements in the aftermath of the Pagan assault that
occurred in BEDF.* Hammerites are technologically conservative; Mechanists are
technologically progressive.
* Pagans, now defeated, live in hills and conduct guerrilla-style
raids especially against their greatest enemy, the Mechanists.* Act I: Cynical Garrett loots the nobility, till Truart turns up the
heat and Garrett realizes they're after him in particular.
* Act II: Investigator Garrett tries to discover what's really going
on with Truart's persecution of him.
* Act III: Intelligence Operative Garrett seeks to foil Truart's plan.
ALSO FORTHCOMING
* The story for Thief III has already been written and work on
the third installment of the trilogy has already begun.
* Thief Multiplayer (not to be confused with Thief II and Thief
III) is under early development, and an in-house prototype
already exists for experimenting with such gameplay options as
Theftmatch and Capture the Swag.No mention of Karras, and there's the notion that Truart is in "Act III". :D
Herr_Garrett on 29/10/2008 at 12:43
Well, having played Thief DS ofttimes, I just wonder... isn't it the Trickster who's supposed to have goats' legs? Yet in DP and MA Garrett makes enough racket to suggest that he has a pair of those, too.
Or did maybe our Master Thief loot a piece of those carpets from Markham's Isle and the Cetus Amicus to make new soles from himself (just forgot to sew them in all the confusion and only found time for it right before DS...)?
Or, perchance, did the Pagans or the Keepers endow him with leather soles (like Karras gave him his eye) at the end of MA?
I mean, for the Builder's sake, a thief isn't supposed to go robbing in steel-capped boots...