scumble on 17/7/2017 at 20:08
Years ago (2002 according to the files) I made a couple of mixes out of the background music loops in the Warehouse and Shoalsgate missions. I seem to have the sound files in a folder, but I can't remember how I located the scripts for saying which order the music clips played and when.
I have this vague memory it was called a "song" or something like that, possibly buried in the object hierarchy, or a text file somewhere? I couldn't find a tutorial that pointed this out. After half an hour of DromEd nostalgia I'm no closer to finding out, even though I've done it before...
Please help!
john9818a on 18/7/2017 at 03:54
We're you referring to the schema files? There are some mission specific schema files that contain references to the wav files for a particular OM. They're located in the schema folder in your Thief2 folder.
scumble on 19/7/2017 at 15:53
Thanks ZB, just what I was after...
scumble on 22/7/2017 at 13:34
Actually, no it wasn't exactly. Thief 2 has only two song files, and mission 2 (warehouse) doesn't use one. I think it's just the ambient schema "AMB_M02". I actually want to know how the schema is linked to the sound file...
[edit]Found the SCH files eventually...