Yakoob on 12/7/2014 at 21:55
Is it more story-centric, exploration-centric or combat-centric?
gozioso on 12/7/2014 at 22:40
Quote Posted by Yakoob
Is it more story-centric, exploration-centric or combat-centric?
It's a bit of all. The story is nothing you haven't seen before, but it's not horrible or anything. There is literally a ton of world to explore. Combat encounters are hand-placed and not overbearing. All in all, it strikes a good balance between all three. Let me put it this way:
If you enjoyed Baldur's Gate 1/2, Fallout 1/2, or any similar games, then you will absolutely love this one.
Malf on 13/7/2014 at 07:09
Note, the "ton of world" thing is weird.
I think there's only something like 5 main overworld maps in the game (I've not completed it yet so can't say for certain).
But those maps are absolutely packed to the gills with things to do.
Don't get me wrong though; this isn't like some MMO where you walk ten feet then have to kill another monster. Nope, the maps just reveal themselves at a leisurely pace and are admittedly quite large. But we're talking large in terms of similar games, not other open world games like Skyrim.
And so many neat little secrets too.
One thing however - ignore the tooltip in the Options>Game menu and Unlock Rotation. Contrary to the warning, you won't see the many glitches at all, and it's much, MUCH more playable.
The only "glitch" I've noticed with unlocked rotation is that it reveals how they've done trees in order to only render what's necessary. From side-on, branches and leaves are 2D :)
TannisRoot on 25/7/2014 at 14:57
Has anyone played Divine Divinity prior to Divinity: Original Sin? How does it compare?
Do the games share the same world? Is the humor from the first game still present or is the tone more serious?
Malf on 25/7/2014 at 16:05
There's a lot of humour in the game, and lore-wise, it takes place before any of the other games.
I have played the original and Divinity 2, but as with those two games, this one can be played standalone with no prior knowledge. There's a few familiar faces, and the teleporter pyramids from the first game make a welcome return. Aside from that, it's pretty much its own game.
Thirith on 25/7/2014 at 16:24
I actually wish the tone wasn't quite so jocular. I like humour in RPGs, but in this one it's present in practically all conversations, resulting in few characters having their own voices at all, and at least so far (couple of hours in) it doesn't feel like anything's at stake. I'm happy to forgo the po-faced tone that some RPGs have, but the flippant writing is definitely the thing that's keeping me from enjoying this more.
Sulphur on 29/7/2014 at 14:36
I don't think Larian's ever quite had the writing skills to pull off a compelling story. But as long as this has the fun and spirit of U7, why not... I should get this for the co-op, I do think.
Thirith on 29/7/2014 at 14:45
For me, the story of Ultima VII was a large part of what made the game for me, though not the only part. Similarly, the feel of a living, breathing world, which Divinity doesn't have all that much for me. On the other hand, it definitely has the world interaction. It's all down to what you're looking for in a game and, for the Ultima fans, what made those games for you, and the latter tends to differ from one Ultima fan to the next.
Let me stress that Divinity: Original Sin is a good, fun game. It's just not quite what I was hoping for, but that's more my own overly specific expectations than anything else.
Nedan on 22/8/2014 at 02:46
I guess, based upon my purchase history, I am a huge fan of Larian Studios. Let me count off how many copies of their games I have bought over the years... I purchased the original, purchased Beyond which came with another copy of the original. Purchased Ego Draconis & then purchased the Anthology which came with 2 copies of every game in the series (mainly bought it for the developers cut of part 2 & the extras). And finally I purchased a boxed copy of Divinity Dragon Commander (which comes with 2 copies of the game once again). So that sums it up to....
Divine Divinity (4 copies)
Beyond Divinity (3 copies)
Divinity II Ego Draconis (1 Copy)
Divinity II Developers Cut (2 Copies)
Divinity Dragon Commander (2 Copies)
As I look at this list... I think I must be completely nuts. ;) Even worse, Original Sin (the kickstarter version) comes with 3 copies of the game plus another copy of Divine Divinity & Beyond Divinity.
When I saw their video talking about Original Sin & the Kickstarter... I did not even hesitate. I donated to that sucker as fast as I could whip out my card (Note: If anyone finds my message [in the woods I believe] in game... post a screenshot will ya as I haven't had a chance to play it fully yet).
My all time favorite RPGs... Ultima VII Complete, Elder Scrolls II Daggerfall, & Planescape Torment. Any game that offers even a taste of what these ones brought to the table... consider me interested.
EvaUnit02 on 15/5/2015 at 12:04
(
https://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/1229909) This shit sounds hot. DO wanna play it.
Quote:
We've also included controller support on PC, so now you can kick back and explore Rivellon from the comfort of your sofa with Steam's Big Picture. We've put a lot of effort into streamlining the experience and have designed a slick, new UI that makes playing with a controller just as intuitive and fun as playing with mouse and keyboard.
As well as local co-op, split screen and controller support, the Enhanced Edition also features:
* All characters are now fully voiced by AAA-voice actors
* New quests, new characters, and new content
* Entirely new gameplay modes and character builds
* A heavily rewritten story with a brand new ending
* Massively reworked visuals and sound effects
Existing owners get a free copy.
[video=youtube;cugQ4pS_zOQ]https://www.youtube.com/watch?v=cugQ4pS_zOQ[/video]