june gloom on 14/2/2012 at 11:39
Oceanic is where they really start to shine, but Panopticon is my all-time favourite.
faetal on 14/2/2012 at 12:33
Just to navigate back to the OT for a second, this has the potential to be pretty important. If this sets a precedent, then we could see a resurgence of re-awakening the IP for cult titles. Instead of publishing companies wondering whether or not to risk development $ on fickle fanboys, just opening up the kitty at the start to see if it's financially viable could see a tonne of devs running back to their much loved, but presumed unprofitable IP. We could even see (extreme best case scenario, highly unlikely, but idealised example) e.g. ex-LGS people putting the feelers out for successors, spiritual or otherwise, depending on who has rights to IP of much-loved classics. Now this could also result in a lot of SHIT being made for cheap cash-in purposes (think ossified musicians coming out of their coffins for comeback tours), but the fact that we could see any kind of exploration of "cult" IP being made newly viable is potentially exciting.
Fuck ME I have positively riddled that with caveats.
DDL on 14/2/2012 at 12:47
Quote Posted by dethtoll
My problem with the metal scene, and with Brutal Legend, is I can't tell anyone I like metal without them automatically assuming I'm a shabbily dressed troglodyte or otherwise a closed-minded elitist.
Thing about that statement is that you could pretty much put "I can't tell anyone I like {GENRE} without them automatically assuming I'm {GENRE STEREOTYPE} or otherwise a closed-minded {SUBGENRE STEREOTYPE}"
It's not a metal thing as much as it is a music thing. People are going to assume country fans are all cousin-humping tractor drivers, and celine dion fans are all candidates for chemical castration..and there aren't even games about those two. I don't think the fault really lies with brutal legend at all, and it seems like a strangely specific reason to hate the game.
Mind you, I can't think of any other games that are music genre-specific (anyone else?), so it's not like we have a basis for comparison, but still: I'd tend to suspect that the problem is the
stereotyping itself rather than a game that parodies that specific stereotype.
Thirith on 14/2/2012 at 12:48
@faetal: To be honest, I have no problem with cash-ins resulting from this, provided that they're done *well*. Even something that's 'more of the same' can be good, and not every cash-in is a cheap, sleazy, cynical ploy to get money from fans - there's a certain kind of joy that can come from getting together the old band, playing the old tunes, having fun and making money at the same time.
faetal on 14/2/2012 at 13:47
Oh yeah, I thought I'd made it clear that I was only referring to SHIT coming out under good IP.
Aerothorn on 12/5/2012 at 06:02
FWIW, dethy, I wasn't open to the idea of really ANY metal before I played Brutal Legend. Now I'll give it a shot, whether it's the mainstream shit you hate or the more experimental stuff. Can't imagine I'm the only one who had that reaction to the game.
june gloom on 12/5/2012 at 07:05
There's nothing specifically wrong with "mainstream" in terms of it actually existing. I can name a bunch of "mainstream" metal bands that the majority of the scene shuns for not being br00tul enough or "selling out" (read: being financially successful) that are actually pretty damn awesome. The vicious backlash against Soilwork following the release of Stabbing the Drama was completely retarded, particularly since the relatively new sound that was so reviled had been hinted at for years by prior albums, though to be fair some people had in fact bailed by the time Figure Number Five came out. Also, Stabbing the Drama fucking ruled so fuck those fucking stupid motherfuckers.
My entire issue with metal these days has more to do with the culture and the creative stagnation that has settled over the metal scene over the last 10 years.
Kuuso on 12/5/2012 at 15:33
Apart from your latest entry to this thread, which finally has some sense in them, you read like a know-it-all because he happens to know how to torrent lots of music. You don't seem to get the point of the game and the parody elements insisting that it should flagship Cult of Luna or Isis or any other of the trademarked Good Bands of Dethtoll. The game would never work with that kind of shit. The only way of it to work in this metal context is through this "Tenacious D" style and sure, it might not be funny for the rangers trudging through copious amounts of shit to find Good Metal Bands, but that doesn't make for a good audience to promote your game to.
I would fucking love a game going into depths parodying Brian Eno, but it's not going to happen is it? Brutal Legend is fine as it is and it definitely works and worked for it's intended audience. It's real downfall was that the gameplay was shit and no amount of Swedish metal bands would have saved it.
ps. Half of the stuff Isis did was shit. herpderp
june gloom on 12/5/2012 at 20:28
Isn't that cute, it thinks it has a point. Go back to Lordi, 'cuz I've already explained what's wrong with Brutal Legend and I'm not about to do it again.
terrible troll 0/10