henke on 5/7/2012 at 17:48
Surprised there isn't a thread about this yet. Just tried the demo and liked it a lot, then looked at some videos on youtube and got even more impressed. The combat feels as meaty as Dark Souls', the world seems to be as open as Skyrim, and the game treats the day/night cycle the same way Minecraft does. That is to say, when the sun goes down, get the fuck indoors.
I've been on the lookout for a nice medieval Dark Souls-esque adventure game since I wrapped on DS half a year ago. Kingdoms of Amalur looked interesting but when I tried the demo the combat didn't feel meaty enough for my liking. DD on the other hand seems to get it right. The characters and the enemies feel less like a series of animations playing out and more like a set of complex physics-systems. Like when a downed foe tries to get back up and you whack him in the head and he slumps back down, the inertia from him trying to get up transforming naturally into the fall. It's hard to explain, but it's something Dark Souls got right, and DD seems to as well. Your character feels like part of the world and not just a hitbox floating around while a walking-animation loops. Enough of me jabbering on, look at this video instead. It shows someone fucking around as a mage and a lot of the cool stuff in the game.
<embed src="http://www.youtube.com/v/NrCiV4LOYk4?version=3&hl=sv_SE" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed>
Wandering around at night looks like it would be genuinely terrifying.
Here's a short clip of Fighter-class gameplay:
<embed src="http://www.youtube.com/v/Za56RJ19kZA?version=3&hl=sv_SE" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed>
The only nitpick I had about the demo was that the blocking system seemed a bit wonky. The character didn't always seem to lock on to enemies, and sometimes ended up blocking in the wrong direction. Or maybe I just didn't figure out some finer point of the control-system.
The game has been getting mindbogglingly average scores (75% avg. for the 360 version) so I'd love to hear the thoughts of someone who has actually played the full game. What are the game's weaknesses?
Sulphur on 5/7/2012 at 18:55
Quote Posted by henke
Surprised there isn't a thread about this yet.
But we don't play
jay-CeeRPGs console games here. :erg:
Mr.Duck on 6/7/2012 at 00:14
Yes we do.
:(
Though most modern jRPGs can suck it....with notable exceptions.
icemann on 6/7/2012 at 04:31
Quote Posted by MrDuck
Yes we do.
:(
Though most modern jRPGs can suck it....with notable exceptions.
Second that. From NES to PS2 jRPGs kickass. Since then there's been no good games at all not including the Dark Souls series.
june gloom on 6/7/2012 at 06:11
Untrue. Problem is the vast majority are on handhelds now, and are mostly by Atlus.
Oh, there's also Xenoblade Chronicles for the Wii which I'm hearing is very good.
henke on 6/7/2012 at 07:13
Pretty sure we play all kinds of games, as long as they are awesome. And Dragon's Dogma is looking sweeeet. Here's a video of a ranger and his friends going all Shadow of the Colossus on a golem.
<embed src="http://www.youtube.com/v/izSJYVjLIXQ?version=3&hl=sv_SE" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed>
Malf on 6/7/2012 at 08:37
I've been keeping a cautious eye on it, but haven't been swayed yet.
I'm a member over on YakYak, the forum of Jeff Minter and his games, and one of the guys over there has some (
http://www.yakyak.org/viewtopic.php?f=5&t=82975&sid=fd88257b753a982508b513d8274e0136) interesting things to say about it.
These guys are generally related to the British indy scene in one way or another, with close links to Llamasoft, Lionhead, Realtime Worlds, Ruffian etc., so their opinions are always interesting to read, coming from a developer's point of view a lot of the time.
It's reading like a cross between an Elder Scrolls game and a Souls game, except even more rough around the edges.
I'm thinking bargain bucket pickup a couple months down the line.
Just a shame there's not a PC version.
henke on 6/7/2012 at 10:13
Indeed, got a good feel of what the game is like from that thread. So the general concensus seems to be that the story is very weak, there's a lack of diversity in the enemytypes, and it's a bit rough around the edges, but that the combat saves the game despite occasional stupidity from your AI teammates and the game overall being bit too random to feel as "hard but fair" as Dark Souls.
I'm gonna wait a bit with picking this one up as well. Playing Skyrim right now, and then there's the Steam sale after that. Guessing I'll pick up DD sometime in August.
edit: I caved in and ordered it!
EvaUnit02 on 11/7/2012 at 16:36
FYI, all of the game's online features work with free XBL silver accounts.