Rossjg on 26/2/2024 at 16:15
Hello, folks!
This is something of an odd thread, so you'll have to bear with me. I'm Ross, a writer and designer, mostly of comic books and videogames. I’ve wrote, created, and produced an officially licensed (
https://store.steampowered.com/app/466270/HalfLife_A_Place_in_the_West/) Half-Life comic, wrote and designed two point and click adventures - (
https://store.steampowered.com/app/1810270/Blood_Nova/) Blood Nova and (
https://cosmicvoid.itch.io/elsewhere-in-the-night) Elsewhere in the Night - as well as two Half-Life VR maps, (
https://steamcommunity.com/sharedfiles/filedetails/?id=2212946578) Loco-Motive and (
https://steamcommunity.com/sharedfiles/filedetails/?id=2841548241) Incursion, respectively.
I have loved
Thief for an awfully long time. I've written about it extensively, from
The Dark Project to
Deadly Shadows. In light of that, I've spent the past six months penning a
Thief game in the shape of a strategy guide. I don’t have any technical talent. I can’t code, I can’t map, I can’t model. But I can write. And so, never imagining I’d get to make it, I thought it'd be fun to create my own
Thief game, in the only format I could pull off. But having seen and loved
The Black Parade, it got me thinking - could I join forces with a group of talented mappers to bring my story to life?
I called it
Thief– The Bleak Unwritten, imagining it as a sequel to
Deadly Shadows, but without Garrett or Keepers or anything like that. I wanted to imagine what the world of
Thief would look like after the end of the glyphs. A city without prophecy or destiny; a city whose future was not found in the arcane tomes of the Keeper library, but one that had to find its own way, for the first time in a long, long time. To that end, I started writing a
Thief game amid political upheaval during a blizzard, with a new character thrust into a deadly conspiracy. The question I asked myself was: what would happen when the demand to end a feudal system arose, and how would the City react to that? What sort of thief would become entangled in that sweeping historical change?
In classic
Thief fashion it's a true dark noir, with less focus on the series' supernatural elements. It's a story about corruption, betrayal, social change, and the morality of navigating that, all imagined as taking place within the parameters of the first two games. I wanted to capture that dark spark.
If you’re interested, hit me up with a DM; it’s purely a side hobby for me right now. A bit of fun.
But maybe it could be more.