lost_soul on 9/9/2011 at 22:49
Funny you mention Steam. I figured that TF2 would be the game to get me absolutely hooked on the system. I played TFC for *hundreds* of hours from years 2000 or so to 2004. When I picked up TF2, I even got another copy of TFC, but by then it was a ghost town sadly.
june gloom on 10/9/2011 at 00:53
Yeah, most everyone migrated over to TF2 because at the time it was more streamlined and a better game than TFC. The only people still on TFC are holdouts who hate anything new and/or won't upgrade their shitboxes and either way tend to be insufferable sons of bitches. Similar problem with Counter-Strike 1.5/1.6 and Day of Defeat 1.3.
Matthew on 10/9/2011 at 11:04
Why dethtoll, are you trying to imply something?
Yakoob on 11/9/2011 at 14:55
yeah dethtoll. PENTIUMTWOWASAPRETTYGOODSYSTEMBACKINTHEDAYUDOUCHEBAGRABBLERABBLRABBLE :mad::mad::mad::mad:
Sg3 on 12/9/2011 at 02:01
Quote Posted by lost_soul
"We can change our rules at any time in the future, and if you don't like it, your only option is to stop enjoying the game you paid for."
This happened to me when Stardock sold Impulse to Gamestop. Happily, the only game I had that required Impulse was a game I never really liked and only played to make a friend happy, and he no longer plays that game.
gunsmoke on 23/10/2011 at 17:05
This game is surprisingly good, and the 'car possession' feature works surprisingly well. Couple hours in and probably won't finish it (RedBox impulse rent) but it may inspire a buy in a month or two.
Sulphur on 2/11/2011 at 19:58
I bought this because of the surprisingly positive reviews it garnered around the interwebs - I mean, jeez, it's Driver, the series which is famous for, well, Driv3r. I bet the mere mention of that game still inflicts great, red-hot welts of pain across Reflections' collective brainpan to this day.
So, what, only gunny's tried it? I've only played it for half an hour, and I've already had one fatal accident, then taken a sports car for a joyride, chased a criminal all around San Fran and smacked him into a truck, roved around the city in freewheeling ghostly no-appendages-attached mode, possessed multiple car drivers in a race, and generally had a fucking ball. The driving is tight, and the gameplay is just the right fix of burning rubber and manic tomfoolery I've been hankering for lately.
A positive (or a negative, depending on how you see it) is that you can't run over anybody. They jump out of the way just in time, every time. The story device allows for this to be believable, and I'm pleased that this game is really all about the driving. It's great that way, and there's no incredibly stupid gap between the game's story and the story that unfolds when I'm at the wheel.
Also, props go out to the guys who compiled the soundtrack. It's fantastic.
EDIT: Oh, by the way, the DRM? It's not that always on-line crapola Ubi was trying to shove up the consumer's ass. They removed it. There's an offline mode now and stuff; you'll need to be on-line to register the game when you run it for the first time, but that seems to be about it.
gunsmoke on 2/11/2011 at 20:07
Yes, the cars and the soundtrack were awesome. I am almost finished with it and have had a ball the entire time. Oh, and the peds moving outta the way at the last second has been in the series since the first game. He IS a cop afterall, so he wouldn't be a hit=and-run maniac.
henke on 15/11/2011 at 17:20
I ordered this the other day. 360 version. I enjoyed the demo. I loved the first game. Hell I even liked Driv3r. It may have had a lot of flaws but at least when it came to the things that
really mattered, i.e. the handling and the chases, it got them wonderfully (
http://www.youtube.com/watch?v=fVcifQ2pujI) gloriously right. Parallel Lines was good too. And, since Driv3r at least, the soundtracks in these games have all been great.