Bronze Griffin on 24/4/2005 at 21:08
It's the 24th! Goodness. I think you are correct Brother Renault. I don't know what day it is. Silly me. :o
Moghedian on 24/4/2005 at 23:26
Quote Posted by Ottoj55
i've figured them all out, but i'm not telling
I think I have, too.
Pretty soon we'll all know for sure :D
NeKoeNMa on 24/4/2005 at 23:40
Precisely in one and a half hours. :)
Yandros on 25/4/2005 at 00:23
I've got them all figured out too... and I finally just voted. I didn't vote for my own submission, not because I think that's gauche (which I do), but because I didn't think it was the best. I voted for Hazelshade because it has such ambience, and character. And oh yeah, the fog rocks... especially if you slow it down a little in Dromed.
NeKoeNMa on 25/4/2005 at 02:09
Voting is closed at last! I hope everyone that wanted to vote made their submissions, so let's get to business...
1st place - The Clocktower by Ottoj55
2nd place - Hazelshade Cemetery by Nameless Voice
3rd place - Requiem for a Thief by Yandros
4th place - St. Lazarius by Alexius (who didn't know that already?)
5th place - Surrounded by the Metal Age by RSoul
6th place - Ride the Butterfly by Moghedian
7th place - A Nice Stroll by demagogue
A big congratulations to all the entries, special mentions to the first three places and a big lollipop is being sent to Ottoj55 as the prize! :D Congratulations!
Moghedian on 25/4/2005 at 05:18
Already did this once, but I'd like to thank NeKoeNMa again for organizing this contest. It was a lot of fun, and provided a happy excuse to drom up a little place without having to come up with a justification for it :)
The missions were all interesting, and each had something unique to offer. There wasn't a bad one in the bunch.
ps
Kudos to those taffers who got to the top of the waterfall ! The current was supposed to prevent that , but you all outsmarted me :D
Yandros on 25/4/2005 at 12:26
No doubt! All the entries were great...
I'd like to thank NeKoeNMa for holding the contest. It was fun, but I doubt I'll participate in any future contests... it cost me a month of dev time on my other missions.
I'd also like to thank everyone who voted for Requiem. I realized after finishing it that it would fit in nicely somewhere else, so I have plans to reuse it, in slightly modified form, as a camvator scene in one of my upcoming missions. :D
ZylonBane on 25/4/2005 at 14:20
Quote Posted by Yandros
I'd also like to thank everyone who voted for
Requiem. I realized after finishing it that it would fit in nicely somewhere else, so I have plans to reuse it, in slightly modified form, as a camvator scene in one of my upcoming missions. :D
Just a camvator scene, eh? I was going to suggest that the room-sized light shafts and dust clouds were a bit overdone, but I guess a camvator-only approach would keep the player out of the areas where it doesn't look right.
demagogue on 25/4/2005 at 14:36
Ah, the truth comes out.
I had all these big plans to begin with and really wanted to submit something (esp since I've been sitting on my FM for 2 years now ... heh! some of even the dull parts of that FM look better than my submission here! :p ), but then school overwhelmed me ... & I spent maybe 2-3 hours tops on mine -- no wonder it's so sparse.
Then there was a question, scrap it or submit what I have... But every time I walked thru it, something about the simplicity of it kept getting to me ... whoever said it was dreamy caught my feeling, the waterfall and its droning roar, the subdued grey-tones and slightly off-beat circles, the will-o-wisps, the windy watery path ... so I thought what the hell, why not? Maybe at least a few other people could appreciate it even if unfinished, and I'm happy that more than a few of you did!
But if I were to do it again, I would not have committed myself to submitting something unless I knew I could put in the obvious time needed to be fair to the contest and everyone participating (let this be a lesson for anyone thinking about taking on a project like this). So in that sense, apologies to everybody about that, and I think I said that in my readme. But again, I still hold to my *better to have submited than not* ... & you'll see better work from me soon enough! (Maybe I should release a redux version of A Nice Stroll that completes my vision).
Obviously, the other submissions deserve significant recognition ... I was literally blown away by the competition! :cheeky: But in a way that made me very happy ... I loved them!
Thanks NeKoeNMa for running such a great contest.
I wonder who that one person was who voted for my entry, :confused: and what sort of eye-sight problem must they have?! :joke:
casalor on 25/4/2005 at 14:41
Quote Posted by ZylonBane
Just a camvator scene, eh? I was going to suggest that the room-sized light shafts and dust clouds were a bit overdone, but I guess a camvator-only approach would keep the player out of the areas where it doesn't look right.
The only bit I found odd was not being dazzled by the low sunlight when looking directly up into a lightshaft. That broke it -just a tiny bit - for me, but not enough to spoil it. I suppose, though, that would be asking too much of Dromed.
BTW, well done Yandros, you managed to convey (imply?) a tantalising story. I hope you do use it in future :thumb: