bassmanret on 2/5/2005 at 14:43
Tits, yes... but I liked it, too!
Let's not over-analyze this, folks. By "Beauty", I thought "pleasant to look at". That's it.
While tits are always nice (when nubile, bountiful, and erect, of course), the detailed architecture was most impressive.... arguable... But, no one can argue with the fact that the Tower was more original and detailed.....ok, SOMEONE probably CAN argue.....
However, to defend my vote, the "WOW" factor had to be given to the Cemetery! ...THE FOG....OMG, THE FOG!!!! ... IMHO... hands down. :)
Alexius on 2/5/2005 at 15:15
Quote Posted by Tumbleweed
I imagine Alexius' entry failed to place higher because those who played it were struck blind by the sheer gauche spectacle of it and were consequently unable to find the correct button on the poll.
nah. It's because I worked only 10 days on it, really.
and yes, twas based on few old multibrushes.
Final exams got in my way.
Also, cause clocktower and cemetary were simply delightfull.
That's all. Everything else is just silly assumptions.
SneaksieDave on 2/5/2005 at 15:31
Also - sometimes people want to dislike something so much that they actually succeed. It's a shame really, but it's about grudges, personal vendettas, and clashing attitudes, ultimately. Not saying that that's necessarily a factor here, but it does happen.
Regardless, thanks for the great entries, all! DromEd and the Dark Engine are (clearly) far from dead.
bassmanret on 2/5/2005 at 16:48
Quote:
sometimes people want to dislike something so much that they actually succeed. It's a shame really, but it's about grudges, personal vendettas, and clashing attitudes, ultimately.
Wow! I could not possibly disagree more! The attitudes here in the Thief Fan Missions Forum are SO TOTALLY congratulatory and non-combative. When ANY FM author releases ANYTHING it is revered and praised to the point of almost ridiculousness (especially mine). This is all very, VERY GOOD! Without this type of attitude, (IMHO), there would be FAR, FAR, FAR less FM releases, which would be,... technically speaking... BAD! Bad, bad, bad!!!
So, the lesson for today, kids, is:
Praising, encouraging, and playing new FMs=GOOD!
criticizing, negatively judging, and bashing new FMs=BAD, BAD, BAD!!!!
class dismissed.
:)
Musopticon? on 2/5/2005 at 18:09
But if FMers would recieve more constructive, fair, criticism, wouldn't FMs be even better quality than they're now :p ?
casalor on 2/5/2005 at 21:32
Perhaps a combination of carrot and stick? constructive criticism and praise?
I think if I were to create an FM I'd like the criticism in a PM but the praise open to public view!
SneaksieDave on 2/5/2005 at 21:55
Quote Posted by bassmanret
Wow! I could not possibly disagree more!
Let me emphasize a keyword a little better:
Quote:
sometimes people want to dislike something so much that they actually succeed.
Also
sometimes (emphasis in advance), the same mission submitted by someone else will receive more praise. It's undeniable.
Just sayin', is all.
Ottoj55 on 2/5/2005 at 21:56
honestly as a fm designer i wish i would get stronger negative feedback during beta phase, i produce fairly detailed beta reports for people, and a lot of it is about architecture, but the only way to get good is to work at it a lot. we need more of these contests because it shows the potential this engine still has. i enjoyed this a lot more than my current projects because it was a nice break.
demagogue on 2/5/2005 at 23:07
i want any response i can get. :erm:
(but not for my entry here ... it sucked, but only b/c I only spent like an hour on it -- unless you liked it, then you can tell me that...)
Printer's Devil on 3/5/2005 at 01:06
Bravo, everyone! It seems that the Dark Engine's death has been greatly exaggerated! Overall the contest got me thinking (especially the ground fog) about the supposed limitations of Dromed. Can we get mirrors working, despite the challenge?