Thinking Robot on 26/3/2017 at 12:49
I hope this is the correct section for a technical question concerning DromEd.
I am using Windows 10, Dromed and Thief2 are patched to the newest version. Dromed and Thief 2 are working fine, however if I try the Game Mode in Dromed, Thief 2 crashes to desktop. The Dromed Monologue says: "Failed to load palette intrface\synch".
Any suggestions? :erg:
Edit:As wished, here is the Monolog file (after creating a new FM, portalising and entering Game Mode)
Crash.log and DromEd.log were not generated in my T2 folder, I have a crash.dmp (which is seemingly useless, because it is unreadable with the Editor).
Quote:
persistent_player_pos=0
Setup 2 brush level (1 brushes total)...
Inserted 1 brushes.
RAW cell count: 7
0 extra bsp planes created
1 cells, 0 portals, 6 polygons; 0 splits from large polys
0 polys merged; 0 colinear vertices deleted; 4 vertices max
9 unique planes
Bytes used for internal portal structures: 7608 bytes.
Polyhedra 56 Polys 1152 Portal PolyEdges 2560 PolyEdges 3840
Portalized.
INFO: Portalization time 00:00:01
...let's light, eh? (type 4)
ObjAnimLightLevel starting out...
0 of 0 anim lights reached surfaces
ObjLightLightLevel starting out...
0 of 0 object lights reached surfaces
...we inserted 0 lights
including 0 regular from objects, 0 animated
INFO: Lighting processing time 00:00:00
Failed to load palette intrface\synch
Using D3D device: NVIDIA GeForce 940MX